The Battle for Wesnoth
1.19.7+dev
sdl
exception.hpp
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/*
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Copyright (C) 2014 - 2024
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by Mark de Wever <koraq@xs4all.nl>
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Part of the Battle for Wesnoth Project https://www.wesnoth.org/
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This program is free software; you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation; either version 2 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY.
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See the COPYING file for more details.
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*/
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#pragma once
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/**
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* @file
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* Contains a basic exception class for SDL operations.
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*/
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#include "
exceptions.hpp
"
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namespace
sdl
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{
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struct
exception
:
public
game::error
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{
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/**
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* Constructor.
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*
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* @param operation The operation that has failed.
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* @param use_sdl_error If set to @c true the @p operation is
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* appended with the SDL error message. Else the
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* @p operation is the error message for the
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* exception.
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*/
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exception
(
const
std::string& operation,
const
bool
use_sdl_error);
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};
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}
// namespace sdl
sdl
Definition:
exception.cpp:21
exceptions.hpp
game::error
Base class for all the errors encountered by the engine.
Definition:
exceptions.hpp:29
sdl::exception
Definition:
exception.hpp:29
sdl::exception::exception
exception(const std::string &operation, const bool use_sdl_error)
Constructor.
Definition:
exception.cpp:33
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