The Battle for Wesnoth  1.19.7+dev
Classes | Namespaces | Macros | Enumerations | Functions
sound.hpp File Reference
#include "events.hpp"
#include "sound_music_track.hpp"
#include "utils/optional_fwd.hpp"
#include <string>
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Classes

struct  sound::driver_status
 
class  sound::music_thinker
 
class  sound::music_muter
 

Namespaces

 sound
 Audio output for sound and music.
 

Macros

#define DISTANCE_SILENT   255
 

Enumerations

enum  sound::channel_group {
  sound::NULL_CHANNEL = -1 , sound::SOUND_SOURCES = 0 , sound::SOUND_BELL , sound::SOUND_TIMER ,
  sound::SOUND_UI , sound::SOUND_FX
}
 

Functions

std::string sound::current_driver ()
 
std::vector< std::string > sound::enumerate_drivers ()
 
bool sound::init_sound ()
 
void sound::close_sound ()
 
void sound::reset_sound ()
 
void sound::stop_music ()
 
void sound::stop_sound ()
 
void sound::stop_UI_sound ()
 
void sound::stop_bell ()
 
void sound::play_music_config (const config &music_node, bool allow_interrupt_current_track, int i)
 
void sound::commit_music_changes ()
 
void sound::play_music_repeatedly (const std::string &id)
 
void sound::play_music_once (const std::string &file)
 
void sound::empty_playlist ()
 
void sound::play_music ()
 
void sound::reposition_sound (int id, unsigned int distance)
 
bool sound::is_sound_playing (int id)
 
void sound::stop_sound (int id)
 
void sound::play_sound (const std::string &files, channel_group group, unsigned int repeats)
 
void sound::play_sound_positioned (const std::string &files, int id, int repeats, unsigned int distance)
 
void sound::play_bell (const std::string &files)
 
void sound::play_timer (const std::string &files, const std::chrono::milliseconds &loop_ticks, const std::chrono::milliseconds &fadein_ticks)
 
void sound::play_UI_sound (const std::string &files)
 
void sound::write_music_play_list (config &snapshot)
 
int sound::get_music_volume ()
 
int sound::get_sound_volume ()
 
void sound::set_music_volume (int vol)
 
void sound::set_sound_volume (int vol)
 
void sound::set_bell_volume (int vol)
 
void sound::set_UI_volume (int vol)
 
utils::optional< unsigned int > sound::get_current_track_index ()
 
std::shared_ptr< music_track > sound::get_current_track ()
 
std::shared_ptr< music_track > sound::get_previous_music_track ()
 
void sound::set_previous_track (std::shared_ptr< music_track > track)
 
unsigned int sound::get_num_tracks ()
 
void sound::remove_track (unsigned int i)
 
void sound::play_track (unsigned int i)
 
void sound::flush_cache ()
 

Macro Definition Documentation

◆ DISTANCE_SILENT

#define DISTANCE_SILENT   255

Definition at line 76 of file sound.hpp.