The Battle for Wesnoth
1.19.4+dev
ai
formula
stage_unit_formulas.hpp
Go to the documentation of this file.
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/*
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Copyright (C) 2009 - 2024
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by Yurii Chernyi <terraninfo@terraninfo.net>
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Part of the Battle for Wesnoth Project https://www.wesnoth.org/
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This program is free software; you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation; either version 2 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY.
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See the COPYING file for more details.
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*/
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/**
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* @file
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* Stage which executes unit formulas
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* */
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#pragma once
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#include "
ai/composite/stage.hpp
"
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namespace
ai
{
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class
formula_ai;
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class
stage_unit_formulas
:
public
stage
{
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public
:
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stage_unit_formulas
(
ai_context
&context,
const
config
&cfg,
formula_ai
&fai );
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virtual
~stage_unit_formulas
();
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bool
do_play_stage
();
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void
on_create
();
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config
to_config
()
const
;
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private
:
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formula_ai
&
fai_
;
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};
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}
//end of namespace ai
ai::ai_context
Definition:
contexts.hpp:28
ai::formula_ai
Definition:
ai.hpp:68
ai::stage_unit_formulas
Definition:
stage_unit_formulas.hpp:29
ai::stage_unit_formulas::~stage_unit_formulas
virtual ~stage_unit_formulas()
Definition:
stage_unit_formulas.cpp:49
ai::stage_unit_formulas::fai_
formula_ai & fai_
Definition:
stage_unit_formulas.hpp:42
ai::stage_unit_formulas::to_config
config to_config() const
serialize
Definition:
stage_unit_formulas.cpp:151
ai::stage_unit_formulas::do_play_stage
bool do_play_stage()
Play the turn - implementation.
Definition:
stage_unit_formulas.cpp:53
ai::stage_unit_formulas::on_create
void on_create()
Initialization.
Definition:
stage_unit_formulas.cpp:145
ai::stage_unit_formulas::stage_unit_formulas
stage_unit_formulas(ai_context &context, const config &cfg, formula_ai &fai)
Definition:
stage_unit_formulas.cpp:39
ai::stage
Definition:
stage.hpp:29
config
A config object defines a single node in a WML file, with access to child nodes.
Definition:
config.hpp:163
ai
A small explanation about what's going on here: Each action has access to two game_info objects First...
Definition:
actions.cpp:59
stage.hpp
Composite AI stages.
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