Public Member Functions | |
current_tag (game_lua_kernel &k) | |
auto & | pc () const |
auto | ss () const |
auto & | gd () const |
auto & | ev () const |
void | push_schedule (lua_State *L) const |
Public Attributes | |
game_lua_kernel & | ref |
Definition at line 1839 of file game_lua_kernel.cpp.
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inline |
Definition at line 1841 of file game_lua_kernel.cpp.
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inline |
Definition at line 1845 of file game_lua_kernel.cpp.
References game_lua_kernel::get_event_info(), and ref.
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inline |
Definition at line 1844 of file game_lua_kernel.cpp.
References game_lua_kernel::gamedata(), and ref.
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inline |
Definition at line 1842 of file game_lua_kernel.cpp.
References game_lua_kernel::play_controller_, and ref.
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inline |
Definition at line 1846 of file game_lua_kernel.cpp.
References game_lua_kernel::luaW_push_schedule(), and ref.
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inline |
Definition at line 1843 of file game_lua_kernel.cpp.
References ref, and game_lua_kernel::synced_state().
game_lua_kernel& current_tag::ref |
Definition at line 1840 of file game_lua_kernel.cpp.
Referenced by ev(), gd(), pc(), push_schedule(), and ss().