The Battle for Wesnoth  1.19.7+dev
Public Member Functions | Public Attributes | List of all members
game_config_glk_tag Struct Reference

Public Member Functions

 game_config_glk_tag (lua_kernel_base &k)
 
auto & pc () const
 
auto & gamedata () const
 
auto & disp () const
 

Public Attributes

game_lua_kernelref
 

Detailed Description

Definition at line 1349 of file game_lua_kernel.cpp.

Constructor & Destructor Documentation

◆ game_config_glk_tag()

game_config_glk_tag::game_config_glk_tag ( lua_kernel_base k)
inline

Definition at line 1351 of file game_lua_kernel.cpp.

Member Function Documentation

◆ disp()

auto& game_config_glk_tag::disp ( ) const
inline

Definition at line 1354 of file game_lua_kernel.cpp.

References game_lua_kernel::game_display_, and ref.

◆ gamedata()

auto& game_config_glk_tag::gamedata ( ) const
inline

Definition at line 1353 of file game_lua_kernel.cpp.

References game_lua_kernel::gamedata(), and ref.

◆ pc()

auto& game_config_glk_tag::pc ( ) const
inline

Definition at line 1352 of file game_lua_kernel.cpp.

References game_lua_kernel::play_controller_, and ref.

Member Data Documentation

◆ ref

game_lua_kernel& game_config_glk_tag::ref

Definition at line 1350 of file game_lua_kernel.cpp.

Referenced by disp(), gamedata(), and pc().


The documentation for this struct was generated from the following file: