The Battle for Wesnoth  1.19.0-dev
surrender_quit.hpp
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1 /*
2  Copyright (C) 2017 - 2024
3  by Amir Hassan <amir@viel-zu.org>
4  Part of the Battle for Wesnoth Project https://www.wesnoth.org/
5 
6  This program is free software; you can redistribute it and/or modify
7  it under the terms of the GNU General Public License as published by
8  the Free Software Foundation; either version 2 of the License, or
9  (at your option) any later version.
10  This program is distributed in the hope that it will be useful,
11  but WITHOUT ANY WARRANTY.
12 
13  See the COPYING file for more details.
14 */
15 
16 #pragma once
17 
19 
20 namespace gui2::dialogs
21 {
22 
23 /**
24  * @ingroup GUIWindowDefinitionWML
25  *
26  * This shows the dialog to confirm surrender and/or quitting the game.
27  */
29 {
30 public:
32 
33  /** The execute function. See @ref modal_dialog for more information. */
35 
36 private:
37  virtual const std::string& window_id() const override;
38 };
39 } // namespace dialogs
Abstract base class for all modal dialogs.
This shows the dialog to confirm surrender and/or quitting the game.
virtual const std::string & window_id() const override
The execute function.
#define DEFINE_SIMPLE_EXECUTE_WRAPPER(dialog)
Adds a bare-bonesstatic execute function to a dialog class that immediately invokes and return the re...