#include "gui/widgets/unit_preview_pane.hpp"#include "gui/core/register_widget.hpp"#include "gui/widgets/button.hpp"#include "gui/widgets/drawing.hpp"#include "gui/widgets/image.hpp"#include "gui/widgets/label.hpp"#include "gui/widgets/tree_view.hpp"#include "gui/widgets/tree_view_node.hpp"#include "formatter.hpp"#include "formula/string_utils.hpp"#include "language.hpp"#include "preferences/preferences.hpp"#include "gettext.hpp"#include "help/help.hpp"#include "help/help_impl.hpp"#include "play_controller.hpp"#include "resources.hpp"#include "serialization/markup.hpp"#include "team.hpp"#include "terrain/movement.hpp"#include "terrain/type_data.hpp"#include "units/types.hpp"#include "units/helper.hpp"#include "units/unit.hpp"#include "wml_exception.hpp"#include <functional>Go to the source code of this file.
Namespaces | |
| gui2 | |
| Generic file dialog. | |
| gui2::implementation | |
Macros | |
| #define | GETTEXT_DOMAIN "wesnoth-lib" |
Functions | |
| static tree_view_node & | gui2::add_name_tree_node (tree_view_node &header_node, const std::string &type, const t_string &label, const t_string &tooltip="") |
| static std::string | gui2::get_hp_tooltip (const utils::string_map_res &res, const std::function< int(const std::string &, bool)> &get) |
| static std::string | gui2::get_mp_tooltip (int total_movement, const std::function< int(t_translation::terrain_code)> &get) |
| #define GETTEXT_DOMAIN "wesnoth-lib" |
Definition at line 15 of file unit_preview_pane.cpp.