The Battle for Wesnoth  1.15.1+dev
Classes | Public Member Functions | Private Member Functions | Private Attributes | List of all members
gui2::dialogs::gamestate_inspector Class Reference

#include <gamestate_inspector.hpp>

Inheritance diagram for gui2::dialogs::gamestate_inspector:
Inheritance graph

Classes

class  controller
 
class  model
 
class  view
 

Public Member Functions

 gamestate_inspector (const config &vars, const game_events::manager &events, const display_context &dc, const std::string &title="")
 
- Public Member Functions inherited from gui2::dialogs::modal_dialog
 modal_dialog ()
 
virtual ~modal_dialog ()
 
bool show (const unsigned auto_close_time=0)
 Shows the window. More...
 
windowget_window () const
 Returns a pointer to the dialog's window. More...
 
int get_retval () const
 
void set_always_save_fields (const bool always_save_fields)
 
void set_restore (const bool restore)
 
void set_allow_plugin_skip (const bool allow_plugin_skip)
 
void set_show_even_without_video (const bool show_even_without_video)
 

Private Member Functions

virtual void pre_show (window &window) override
 Inherited from modal_dialog. More...
 
virtual const std::string & window_id () const override
 Inherited from modal_dialog, implemented by REGISTER_DIALOG. More...
 

Private Attributes

std::shared_ptr< viewview_
 
std::shared_ptr< modelmodel_
 
std::shared_ptr< controllercontroller_
 
std::string title_
 
const configvars_
 
const game_events::managerevents_
 
const display_contextdc_
 

Additional Inherited Members

- Protected Member Functions inherited from gui2::dialogs::modal_dialog
field_boolregister_bool (const std::string &id, const bool mandatory, const std::function< bool()> callback_load_value=nullptr, const std::function< void(bool)> callback_save_value=nullptr, const std::function< void(widget &)> callback_change=nullptr, const bool initial_fire=false)
 Creates a new boolean field. More...
 
field_boolregister_bool (const std::string &id, const bool mandatory, bool &linked_variable, const std::function< void(widget &)> callback_change=nullptr, const bool initial_fire=false)
 Creates a new boolean field. More...
 
field_integerregister_integer (const std::string &id, const bool mandatory, const std::function< int()> callback_load_value=nullptr, const std::function< void(int)> callback_save_value=nullptr)
 Creates a new integer field. More...
 
field_integerregister_integer (const std::string &id, const bool mandatory, int &linked_variable)
 Creates a new integer field. More...
 
field_textregister_text (const std::string &id, const bool mandatory, const std::function< std::string()> callback_load_value=nullptr, const std::function< void(const std::string &)> callback_save_value=nullptr, const bool capture_focus=false)
 Creates a new text field. More...
 
field_textregister_text (const std::string &id, const bool mandatory, std::string &linked_variable, const bool capture_focus=false)
 Creates a new text field. More...
 
field_labelregister_label (const std::string &id, const bool mandatory, const std::string &text, const bool use_markup=false)
 Registers a new styled_widget as a label. More...
 
field_labelregister_image (const std::string &id, const bool mandatory, const std::string &filename)
 Registers a new styled_widget as image. More...
 
- Protected Attributes inherited from gui2::dialogs::modal_dialog
std::unique_ptr< windowwindow_
 The window object build for this dialog. More...
 

Detailed Description

Definition at line 28 of file gamestate_inspector.hpp.

Constructor & Destructor Documentation

◆ gamestate_inspector()

gui2::dialogs::gamestate_inspector::gamestate_inspector ( const config vars,
const game_events::manager events,
const display_context dc,
const std::string &  title = "" 
)

Definition at line 807 of file gamestate_inspector.cpp.

Member Function Documentation

◆ pre_show()

void gui2::dialogs::gamestate_inspector::pre_show ( window window)
overrideprivatevirtual

Inherited from modal_dialog.

Reimplemented from gui2::dialogs::modal_dialog.

Definition at line 816 of file gamestate_inspector.cpp.

References gui2::dialogs::single_mode_controller::view().

◆ window_id()

virtual const std::string& gui2::dialogs::gamestate_inspector::window_id ( ) const
overrideprivatevirtual

Inherited from modal_dialog, implemented by REGISTER_DIALOG.

Implements gui2::dialogs::modal_dialog.

Member Data Documentation

◆ controller_

std::shared_ptr<controller> gui2::dialogs::gamestate_inspector::controller_
private

Definition at line 45 of file gamestate_inspector.hpp.

◆ dc_

const display_context& gui2::dialogs::gamestate_inspector::dc_
private

◆ events_

const game_events::manager& gui2::dialogs::gamestate_inspector::events_
private

Definition at line 48 of file gamestate_inspector.hpp.

◆ model_

std::shared_ptr<model> gui2::dialogs::gamestate_inspector::model_
private

◆ title_

std::string gui2::dialogs::gamestate_inspector::title_
private

Definition at line 46 of file gamestate_inspector.hpp.

◆ vars_

const config& gui2::dialogs::gamestate_inspector::vars_
private

Definition at line 47 of file gamestate_inspector.hpp.

◆ view_

std::shared_ptr<view> gui2::dialogs::gamestate_inspector::view_
private

The documentation for this class was generated from the following files: