The Battle for Wesnoth  1.19.0-dev
Classes | Namespaces | Macros | Variables
callable_objects.cpp File Reference
#include "formula/callable_objects.hpp"
#include "config.hpp"
#include "formula/function.hpp"
#include "map/map.hpp"
#include "display_context.hpp"
#include "team.hpp"
#include "units/attack_type.hpp"
#include "units/formula_manager.hpp"
#include "units/unit.hpp"
#include "units/types.hpp"
#include "log.hpp"
#include "recall_list_manager.hpp"
#include "deprecation.hpp"
#include "game_board.hpp"
#include "game_version.hpp"
#include "resources.hpp"
#include "tod_manager.hpp"
#include "play_controller.hpp"
#include "game_events/pump.hpp"
Include dependency graph for callable_objects.cpp:

Go to the source code of this file.

Classes

struct  wfl::fai_variant_visitor
 

Namespaces

 wfl
 

Macros

#define LOG_SF   LOG_STREAM(info, log_scripting_formula)
 
#define ERR_SF   LOG_STREAM(err, log_scripting_formula)
 

Variables

static lg::log_domain log_scripting_formula ("scripting/formula")
 

Macro Definition Documentation

◆ ERR_SF

#define ERR_SF   LOG_STREAM(err, log_scripting_formula)

Definition at line 39 of file callable_objects.cpp.

◆ LOG_SF

#define LOG_SF   LOG_STREAM(info, log_scripting_formula)

Definition at line 38 of file callable_objects.cpp.

Variable Documentation

◆ log_scripting_formula

lg::log_domain log_scripting_formula("scripting/formula") ( "scripting/formula"  )
static