#include "gui/dialogs/multiplayer/mp_staging.hpp"#include "ai/configuration.hpp"#include "chat_log.hpp"#include "formula/string_utils.hpp"#include "serialization/markup.hpp"#include "formatter.hpp"#include "game_config.hpp"#include "gettext.hpp"#include "gui/dialogs/multiplayer/faction_select.hpp"#include "gui/dialogs/multiplayer/player_list_helper.hpp"#include "gui/widgets/button.hpp"#include "gui/widgets/chatbox.hpp"#include "gui/widgets/drawing.hpp"#include "gui/widgets/image.hpp"#include "gui/widgets/label.hpp"#include "gui/widgets/menu_button.hpp"#include "gui/widgets/slider.hpp"#include "gui/widgets/tree_view.hpp"#include "gui/widgets/tree_view_node.hpp"#include "hotkey/hotkey_item.hpp"#include "hotkey/hotkey_command.hpp"#include "mp_ui_alerts.hpp"#include "units/types.hpp"#include "wesnothd_connection.hpp"Go to the source code of this file.
Namespaces | |
| gui2 | |
| Generic file dialog. | |
| gui2::dialogs | |
Macros | |
| #define | GETTEXT_DOMAIN "wesnoth-lib" |
| #define GETTEXT_DOMAIN "wesnoth-lib" |
Definition at line 15 of file mp_staging.cpp.