Get and set user-preferences. More...
#include "preferences/preferences.hpp"#include "cursor.hpp"#include "game_board.hpp"#include "game_display.hpp"#include "formula/string_utils.hpp"#include "game_config.hpp"#include "game_data.hpp"#include "gettext.hpp"#include "gui/dialogs/file_dialog.hpp"#include "gui/dialogs/theme_list.hpp"#include "gui/dialogs/transient_message.hpp"#include "hotkey/hotkey_item.hpp"#include "log.hpp"#include "map_settings.hpp"#include "map/map.hpp"#include "resources.hpp"#include "serialization/chrono.hpp"#include "serialization/parser.hpp"#include "sound.hpp"#include "units/unit.hpp"#include "video.hpp"#include <sys/stat.h>#include <boost/algorithm/string.hpp>#include <openssl/evp.h>#include <openssl/err.h>Go to the source code of this file.
Macros | |
| #define | GETTEXT_DOMAIN "wesnoth-lib" |
| #define | ERR_CFG LOG_STREAM(err , log_config) |
| #define | DBG_CFG LOG_STREAM(debug , log_config) |
| #define | ERR_FS LOG_STREAM(err, log_filesystem) |
| #define | ERR_ADV LOG_STREAM(err, advanced_preferences) |
Functions | |
| static std::string | fix_orb_color_name (const std::string &color) |
Variables | |
| static lg::log_domain | log_config ("config") |
| static lg::log_domain | log_filesystem ("filesystem") |
| static lg::log_domain | advanced_preferences ("advanced_preferences") |
Get and set user-preferences.
Definition in file preferences.cpp.
| #define DBG_CFG LOG_STREAM(debug , log_config) |
Definition at line 62 of file preferences.cpp.
| #define ERR_ADV LOG_STREAM(err, advanced_preferences) |
Definition at line 68 of file preferences.cpp.
| #define ERR_CFG LOG_STREAM(err , log_config) |
Definition at line 61 of file preferences.cpp.
| #define ERR_FS LOG_STREAM(err, log_filesystem) |
Definition at line 65 of file preferences.cpp.
| #define GETTEXT_DOMAIN "wesnoth-lib" |
Definition at line 20 of file preferences.cpp.
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Definition at line 520 of file preferences.cpp.
Referenced by prefs::allied_color(), prefs::enemy_color(), prefs::moved_color(), prefs::partial_color(), prefs::reach_map_color(), prefs::reach_map_enemy_color(), and prefs::unmoved_color().
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