The Battle for Wesnoth  1.13.10+dev
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undo_recall_action.cpp File Reference
#include "actions/undo_recall_action.hpp"
#include "actions/create.hpp"
#include "gui/dialogs/transient_message.hpp"
#include "game_board.hpp"
#include "resources.hpp"
#include "team.hpp"
#include "replay.hpp"
#include "units/map.hpp"
#include "units/unit.hpp"
#include "statistics.hpp"
#include "log.hpp"
#include "game_display.hpp"
Include dependency graph for undo_recall_action.cpp:

Go to the source code of this file.

Namespaces

 actions
 
 actions::undo
 

Macros

#define ERR_NG   LOG_STREAM(err, log_engine)
 
#define LOG_NG   LOG_STREAM(info, log_engine)
 

Variables

static lg::log_domain log_engine ("engine")
 

Macro Definition Documentation

#define ERR_NG   LOG_STREAM(err, log_engine)

Definition at line 29 of file undo_recall_action.cpp.

#define LOG_NG   LOG_STREAM(info, log_engine)

Definition at line 30 of file undo_recall_action.cpp.

Variable Documentation

lg::log_domain log_engine("engine")
static