The Battle for Wesnoth  1.19.0-dev
undo_update_shroud_action.hpp
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1 /*
2  Copyright (C) 2017 - 2024
3  Part of the Battle for Wesnoth Project https://www.wesnoth.org/
4 
5  This program is free software; you can redistribute it and/or modify
6  it under the terms of the GNU General Public License as published by
7  the Free Software Foundation; either version 2 of the License, or
8  (at your option) any later version.
9  This program is distributed in the hope that it will be useful,
10  but WITHOUT ANY WARRANTY.
11 
12  See the COPYING file for more details.
13 */
14 
15 #pragma once
16 
17 #include "undo_action.hpp"
18 
19 namespace actions
20 {
21 namespace undo
22 {
23 
25  bool active;
26 
27  explicit auto_shroud_action(bool turned_on)
29  , active(turned_on)
30  {}
31  virtual const char* get_type() const { return "auto_shroud"; }
32  virtual ~auto_shroud_action() {}
33 
34  /** Writes this into the provided config. */
35  virtual void write(config & cfg) const;
36 };
37 
39  // No additional data.
40 
43  {}
44  virtual const char* get_type() const { return "update_shroud"; }
45  virtual ~update_shroud_action() {}
46 
47  /** Writes this into the provided config. */
48  virtual void write(config & cfg) const;
49 };
50 
51 }
52 }
A config object defines a single node in a WML file, with access to child nodes.
Definition: config.hpp:159
virtual void write(config &cfg) const
Writes this into the provided config.
virtual void write(config &cfg) const
Writes this into the provided config.
Records information to be able to undo an action.
Definition: undo_action.hpp:42