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undo_update_shroud_action.cpp
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1 /*
2  Copyright (C) 2017 the Battle for Wesnoth Project http://www.wesnoth.org/
3 
4  This program is free software; you can redistribute it and/or modify
5  it under the terms of the GNU General Public License as published by
6  the Free Software Foundation; either version 2 of the License, or
7  (at your option) any later version.
8  This program is distributed in the hope that it will be useful,
9  but WITHOUT ANY WARRANTY.
10 
11  See the COPYING file for more details.
12 */
13 
15 #include "replay.hpp"
16 
17 namespace actions
18 {
19 namespace undo
20 {
21 
22 
23 /**
24  * Writes this into the provided config.
25  */
27 {
29  cfg["active"] = active;
30 }
31 
32 /**
33  * Writes this into the provided config.
34  */
36 {
38 }
39 
40 
41 }
42 }
virtual void write(config &cfg) const
Writes this into the provided config.
Definition: undo_action.hpp:51
virtual void write(config &cfg) const
Writes this into the provided config.
Replay control code.
virtual void write(config &cfg) const
Writes this into the provided config.
A config object defines a single node in a WML file, with access to child nodes.
Definition: config.hpp:93