#include "units/filter.hpp"#include "log.hpp"#include "display_context.hpp"#include "config.hpp"#include "game_data.hpp"#include "game_version.hpp"#include "map/map.hpp"#include "map/location.hpp"#include "scripting/game_lua_kernel.hpp"#include "side_filter.hpp"#include "team.hpp"#include "terrain/filter.hpp"#include "units/unit.hpp"#include "units/types.hpp"#include "variable.hpp"#include "formula/callable_objects.hpp"#include "formula/formula.hpp"#include "formula/function_gamestate.hpp"#include "formula/string_utils.hpp"#include "resources.hpp"#include "deprecation.hpp"Go to the source code of this file.
Macros | |
| #define | ERR_CF LOG_STREAM(err, log_config) |
| #define | WRN_CF LOG_STREAM(warn, log_config) |
| #define | DBG_CF LOG_STREAM(debug, log_config) |
| #define | ERR_WML LOG_STREAM(err, log_wml) |
Variables | |
| static lg::log_domain | log_config ("config") |
| static lg::log_domain | log_wml ("wml") |
| #define DBG_CF LOG_STREAM(debug, log_config) |
Definition at line 43 of file filter.cpp.
| #define ERR_CF LOG_STREAM(err, log_config) |
Definition at line 41 of file filter.cpp.
| #define ERR_WML LOG_STREAM(err, log_wml) |
Definition at line 46 of file filter.cpp.
| #define WRN_CF LOG_STREAM(warn, log_config) |
Definition at line 42 of file filter.cpp.
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