24 static constexpr
const char*
const village =
"village";
25 static constexpr
const char*
const leader =
"leader";
26 static constexpr
const char*
const xplicit =
"explicit";
27 static constexpr
const char*
const threat =
"threat";
28 static constexpr
const char*
const battle_aid =
"battle aid";
29 static constexpr
const char*
const mass =
"mass";
30 static constexpr
const char*
const support =
"support";
#define ENUM_AND_ARRAY(...)
A small explanation about what's going on here: Each action has access to two game_info objects First...
static constexpr const char *const support
static constexpr const char *const threat
static constexpr const char *const leader
static constexpr const char *const battle_aid
static constexpr const char *const mass
static constexpr const char *const xplicit
static constexpr const char *const village
The base template for associating string values with enum values.