The Battle for Wesnoth  1.19.7+dev
ai_target.hpp
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1 /*
2  Copyright (C) 2008 - 2024
3  Part of the Battle for Wesnoth Project https://www.wesnoth.org/
4 
5  This program is free software; you can redistribute it and/or modify
6  it under the terms of the GNU General Public License as published by
7  the Free Software Foundation; either version 2 of the License, or
8  (at your option) any later version.
9  This program is distributed in the hope that it will be useful,
10  but WITHOUT ANY WARRANTY.
11 
12  See the COPYING file for more details.
13 */
14 
15 #pragma once
16 
17 #include "enum_base.hpp"
18 
19 namespace ai
20 {
21 
23 {
24  static constexpr const char* const village = "village";
25  static constexpr const char* const leader = "leader";
26  static constexpr const char* const xplicit = "explicit";
27  static constexpr const char* const threat = "threat";
28  static constexpr const char* const battle_aid = "battle aid";
29  static constexpr const char* const mass = "mass";
30  static constexpr const char* const support = "support";
31 
33 };
35 
36 }
#define ENUM_AND_ARRAY(...)
Definition: enum_base.hpp:96
A small explanation about what's going on here: Each action has access to two game_info objects First...
Definition: actions.cpp:59
static constexpr const char *const support
Definition: ai_target.hpp:30
static constexpr const char *const threat
Definition: ai_target.hpp:27
static constexpr const char *const leader
Definition: ai_target.hpp:25
static constexpr const char *const battle_aid
Definition: ai_target.hpp:28
static constexpr const char *const mass
Definition: ai_target.hpp:29
static constexpr const char *const xplicit
Definition: ai_target.hpp:26
static constexpr const char *const village
Definition: ai_target.hpp:24
The base template for associating string values with enum values.
Definition: enum_base.hpp:33