The Battle for Wesnoth  1.19.7+dev
Public Member Functions | Private Member Functions | Private Attributes | Friends | List of all members
gui2::dialogs::lua_interpreter::controller Class Reference

The controller is responsible to hold all the input widgets, and a pointer to the model and view. More...

Public Member Functions

 controller (lua_kernel_base &lk)
 
void bind (window &window)
 Bind my pointers to the widgets found in the window. More...
 
void handle_copy_button_clicked ()
 Copy text to the clipboard. More...
 
void handle_clear_button_clicked ()
 Clear the text. More...
 
void input_keypress_callback (bool &handled, bool &halt, const SDL_Keycode key, window &window)
 Handle return key (execute) or tab key (tab completion) More...
 
void update_view ()
 Update the view based on the model. More...
 

Private Member Functions

void execute ()
 
void tab ()
 
void search (int direction)
 

Private Attributes

buttoncopy_button
 
buttonclear_button
 
text_boxtext_entry
 
std::string text_entry_
 
const std::unique_ptr< lua_interpreter::lua_modellua_model_
 
const std::unique_ptr< lua_interpreter::input_modelinput_model_
 
const std::unique_ptr< lua_interpreter::viewview_
 

Friends

class lua_interpreter
 

Detailed Description

The controller is responsible to hold all the input widgets, and a pointer to the model and view.

It is responsible to bind the input signals to appropriate handler methods, which it holds. It is also responsible to ask the view to update based on the output of the model, typically in response to some input.

Definition at line 326 of file lua_interpreter.cpp.

Constructor & Destructor Documentation

◆ controller()

gui2::dialogs::lua_interpreter::controller::controller ( lua_kernel_base lk)
inline

Definition at line 342 of file lua_interpreter.cpp.

Member Function Documentation

◆ bind()

void gui2::dialogs::lua_interpreter::controller::bind ( window window)

◆ execute()

void gui2::dialogs::lua_interpreter::controller::execute ( )
private

Definition at line 501 of file lua_interpreter.cpp.

References LOG_LUA.

◆ handle_clear_button_clicked()

void gui2::dialogs::lua_interpreter::controller::handle_clear_button_clicked ( )

Clear the text.

Definition at line 449 of file lua_interpreter.cpp.

Referenced by bind().

◆ handle_copy_button_clicked()

void gui2::dialogs::lua_interpreter::controller::handle_copy_button_clicked ( )

Copy text to the clipboard.

Definition at line 442 of file lua_interpreter.cpp.

References desktop::clipboard::copy_to_clipboard().

Referenced by bind().

◆ input_keypress_callback()

void gui2::dialogs::lua_interpreter::controller::input_keypress_callback ( bool &  handled,
bool &  halt,
const SDL_Keycode  key,
window window 
)

Handle return key (execute) or tab key (tab completion)

Definition at line 458 of file lua_interpreter.cpp.

References LOG_LUA, and gui2::widget::queue_redraw().

Referenced by bind().

◆ search()

void gui2::dialogs::lua_interpreter::controller::search ( int  direction)
private

Definition at line 608 of file lua_interpreter.cpp.

◆ tab()

void gui2::dialogs::lua_interpreter::controller::tab ( )
private

Definition at line 531 of file lua_interpreter.cpp.

References utils::word_completion().

◆ update_view()

void gui2::dialogs::lua_interpreter::controller::update_view ( )

Update the view based on the model.

Definition at line 396 of file lua_interpreter.cpp.

References LOG_LUA.

Friends And Related Function Documentation

◆ lua_interpreter

friend class lua_interpreter
friend

Definition at line 366 of file lua_interpreter.cpp.

Member Data Documentation

◆ clear_button

button* gui2::dialogs::lua_interpreter::controller::clear_button
private

Definition at line 329 of file lua_interpreter.cpp.

◆ copy_button

button* gui2::dialogs::lua_interpreter::controller::copy_button
private

Definition at line 328 of file lua_interpreter.cpp.

◆ input_model_

const std::unique_ptr<lua_interpreter::input_model> gui2::dialogs::lua_interpreter::controller::input_model_
private

Definition at line 335 of file lua_interpreter.cpp.

◆ lua_model_

const std::unique_ptr<lua_interpreter::lua_model> gui2::dialogs::lua_interpreter::controller::lua_model_
private

Definition at line 334 of file lua_interpreter.cpp.

◆ text_entry

text_box* gui2::dialogs::lua_interpreter::controller::text_entry
private

Definition at line 331 of file lua_interpreter.cpp.

◆ text_entry_

std::string gui2::dialogs::lua_interpreter::controller::text_entry_
private

Definition at line 332 of file lua_interpreter.cpp.

◆ view_

const std::unique_ptr<lua_interpreter::view> gui2::dialogs::lua_interpreter::controller::view_
private

Definition at line 336 of file lua_interpreter.cpp.


The documentation for this class was generated from the following file: