#include "color.hpp"#include "sdl/point.hpp"#include "sdl/rect.hpp"#include "sdl/texture.hpp"#include <chrono>#include <string>Go to the source code of this file.
Classes | |
| struct | font::floating_label_context |
| structure which will hide all current floating labels, and cause floating labels instantiated after it is created to be displayed More... | |
| class | font::floating_label |
Namespaces | |
| font | |
| Graphical text output. | |
Enumerations | |
| enum | font::ALIGN { font::LEFT_ALIGN , font::CENTER_ALIGN , font::RIGHT_ALIGN } |
| enum | font::LABEL_SCROLL_MODE { font::ANCHOR_LABEL_SCREEN , font::ANCHOR_LABEL_MAP } |
Functions | |
| int | font::add_floating_label (const floating_label &flabel) |
| add a label floating on the screen above everything else. More... | |
| void | font::move_floating_label (int handle, double xmove, double ymove) |
| moves the floating label given by 'handle' by (xmove,ymove) More... | |
| void | font::scroll_floating_labels (double xmove, double ymove) |
| moves all floating labels that have 'scroll_mode' set to ANCHOR_LABEL_MAP More... | |
| void | font::remove_floating_label (int handle, const std::chrono::milliseconds &fadeout=std::chrono::milliseconds{0}) |
| removes the floating label given by 'handle' from the screen More... | |
| void | font::show_floating_label (int handle, bool show) |
| hides or shows a floating label More... | |
| rect | font::get_floating_label_rect (int handle) |
| void | font::draw_floating_labels () |
| void | font::update_floating_labels () |