The Battle for Wesnoth
1.19.7+dev
ai
formula
function_table.hpp
Go to the documentation of this file.
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/*
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Copyright (C) 2009 - 2024
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by Bartosz Waresiak <dragonking@o2.pl>
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Part of the Battle for Wesnoth Project https://www.wesnoth.org/
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This program is free software; you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation; either version 2 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY.
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See the COPYING file for more details.
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*/
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#pragma once
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#include "
formula/function.hpp
"
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namespace
ai
{
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class
formula_ai;
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}
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namespace
wfl
{
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class
ai_function_symbol_table
:
public
function_symbol_table
{
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public
:
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explicit
ai_function_symbol_table
(
ai::formula_ai
&
ai
);
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};
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}
ai::formula_ai
Definition:
ai.hpp:68
wfl::ai_function_symbol_table
Definition:
function_table.hpp:27
wfl::ai_function_symbol_table::ai_function_symbol_table
ai_function_symbol_table(ai::formula_ai &ai)
Definition:
function_table.cpp:1102
wfl::function_symbol_table
Definition:
function.hpp:233
function.hpp
ai
A small explanation about what's going on here: Each action has access to two game_info objects First...
Definition:
actions.cpp:59
wfl
Definition:
contexts.hpp:43
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