#include "gui/dialogs/game_stats.hpp"
#include "gui/auxiliary/find_widget.hpp"
#include "gui/core/log.hpp"
#include "gui/dialogs/message.hpp"
#include "gui/widgets/listbox.hpp"
#include "gui/widgets/settings.hpp"
#include "gui/widgets/button.hpp"
#include "gui/widgets/image.hpp"
#include "gui/widgets/label.hpp"
#include "gui/widgets/stacked_widget.hpp"
#include "gui/widgets/toggle_button.hpp"
#include "gui/widgets/window.hpp"
#include "display.hpp"
#include "formatter.hpp"
#include "game_board.hpp"
#include "game_classification.hpp"
#include "map/map.hpp"
#include "play_controller.hpp"
#include "resources.hpp"
#include "units/map.hpp"
#include "units/unit.hpp"
#include <functional>
Go to the source code of this file.
Namespaces | |
gui2 | |
Generic file dialog. | |
gui2::dialogs | |
Macros | |
#define | GETTEXT_DOMAIN "wesnoth-lib" |
#define | LOG_DP LOG_STREAM(info, log_display) |
Functions | |
static std::string | gui2::dialogs::controller_name (const team &t) |
Variables | |
static lg::log_domain | log_display ("display") |
#define GETTEXT_DOMAIN "wesnoth-lib" |
Definition at line 15 of file game_stats.cpp.
#define LOG_DP LOG_STREAM(info, log_display) |
Definition at line 43 of file game_stats.cpp.
|
static |