The window definition define how the windows shown in the dialog look. More...
Classes | |||||||||
class | gui2::dialogs::achievements_dialog | ||||||||
This shows a dialog displaying achievements. More... | |||||||||
class | gui2::dialogs::addon_auth | ||||||||
This shows the dialog to provide a password when uploading an add-on. More... | |||||||||
class | gui2::dialogs::addon_connect | ||||||||
This shows the dialog for managing addons and connecting to the addon server. More... | |||||||||
class | gui2::dialogs::addon_manager | ||||||||
Shows the list of addons on the server available for installation. More... | |||||||||
class | gui2::dialogs::addon_uninstall_list | ||||||||
Dialog with a checkbox list for choosing installed add-ons to remove. More... | |||||||||
class | gui2::dialogs::campaign_difficulty | ||||||||
The campaign mode difficulty menu. More... | |||||||||
class | gui2::dialogs::campaign_selection | ||||||||
This shows the dialog which allows the user to choose which campaign to play. More... | |||||||||
class | gui2::dialogs::core_selection | ||||||||
This shows the dialog which allows the user to choose which core to play. More... | |||||||||
class | gui2::dialogs::debug_clock | ||||||||
Clock to test the draw events. More... | |||||||||
class | gui2::dialogs::depcheck_confirm_change | ||||||||
Asks the user to confirm a change required to proceed. More... | |||||||||
class | gui2::dialogs::depcheck_select_new | ||||||||
Offers a list of compatible items if a currently selected one is incompatible. More... | |||||||||
class | gui2::dialogs::edit_label | ||||||||
Dialog for editing gamemap labels. More... | |||||||||
class | gui2::dialogs::edit_text | ||||||||
Dialog for renaming units in-game. More... | |||||||||
class | gui2::dialogs::custom_tod | ||||||||
This shows the dialog to modify tod schedules. More... | |||||||||
class | gui2::dialogs::editor_edit_label | ||||||||
Dialog for editing gamemap labels. More... | |||||||||
class | gui2::dialogs::editor_edit_scenario | ||||||||
Dialog for editing gamemap scenarios. More... | |||||||||
class | gui2::dialogs::editor_edit_side | ||||||||
Dialog for editing gamemap sides. More... | |||||||||
class | gui2::dialogs::editor_generate_map | ||||||||
The dialog for selecting which random generator to use in the editor. More... | |||||||||
class | gui2::dialogs::editor_new_map | ||||||||
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class | gui2::dialogs::editor_resize_map | ||||||||
This shows the dialog to resize the current map. More... | |||||||||
class | gui2::dialogs::folder_create | ||||||||
Dialog for providing the name of a new folder to create. More... | |||||||||
class | gui2::dialogs::formula_debugger | ||||||||
This shows the debugger for the formulas. More... | |||||||||
class | gui2::dialogs::game_cache_options | ||||||||
A Preferences subdialog including a report on the location and size of the game's WML cache, buttons to copy its path to clipboard or browse to it, and the possibility of clearing stale files from the cache or purging it entirely. More... | |||||||||
class | gui2::dialogs::game_delete | ||||||||
This shows the dialog to confirm deleting a savegame file. More... | |||||||||
class | gui2::dialogs::game_load | ||||||||
This shows the dialog to select and load a savegame file. More... | |||||||||
class | gui2::dialogs::game_save | ||||||||
This shows the dialog to create a savegame file. More... | |||||||||
class | gui2::dialogs::game_version | ||||||||
Dialog displaying the various paths used by the game to locate resource and configuration files. More... | |||||||||
class | gui2::dialogs::gamestate_inspector | ||||||||
This shows the gamestate inspector. More... | |||||||||
class | gui2::dialogs::language_selection | ||||||||
This shows the dialog to select the language to use. More... | |||||||||
class | gui2::dialogs::migrate_version_selection | ||||||||
This shows the dialog to select a previous version of Wesnoth to migrate preferences from and redownload add-ons. More... | |||||||||
class | gui2::dialogs::mp_alerts_options | ||||||||
A Preferences subdialog permitting to configure the sounds and notifications generated in response to various mp lobby / game events. More... | |||||||||
class | gui2::dialogs::mp_change_control | ||||||||
This shows the multiplayer change control dialog. More... | |||||||||
class | gui2::dialogs::mp_connect | ||||||||
This shows the dialog to the MP server to connect to. More... | |||||||||
class | gui2::dialogs::mp_host_game_prompt | ||||||||
This shows the dialog to confirm deleting a savegame file. More... | |||||||||
class | gui2::dialogs::mp_join_game_password_prompt | ||||||||
Dialog for entering a password for joining a password-protected MP game. More... | |||||||||
class | gui2::dialogs::mp_login | ||||||||
This shows the dialog to log in to the MP server. More... | |||||||||
class | gui2::dialogs::mp_method_selection | ||||||||
This shows the dialog to select the kind of MP game the user wants to play. More... | |||||||||
class | gui2::dialogs::mp_report | ||||||||
This shows a dialog to report players on the multiplayer server. More... | |||||||||
class | gui2::dialogs::screenshot_notification | ||||||||
Notification dialog used after saving a game or map screenshot to display information about it for the user. More... | |||||||||
class | gui2::dialogs::simple_item_selector | ||||||||
A simple one-column listbox with OK and Cancel buttons. More... | |||||||||
class | gui2::dialogs::surrender_quit | ||||||||
This shows the dialog to confirm surrender and/or quitting the game. More... | |||||||||
class | gui2::dialogs::theme_list | ||||||||
Dialog for selecting a GUI theme. More... | |||||||||
class | gui2::dialogs::title_screen | ||||||||
This class implements the title screen. More... | |||||||||
class | gui2::dialogs::tooltip | ||||||||
Class to show the tips. More... | |||||||||
class | gui2::dialogs::unit_attack | ||||||||
This shows the dialog for attacking units. More... | |||||||||
class | gui2::dialogs::unit_create | ||||||||
This shows the debug-mode dialog to create new units on the map. More... | |||||||||
class | gui2::dialogs::wml_error | ||||||||
WML preprocessor/parser error report dialog. More... | |||||||||
The window definition define how the windows shown in the dialog look.