The Battle for Wesnoth  1.19.7+dev
Public Member Functions | Private Member Functions | Private Attributes | List of all members
gui2::dialogs::editor_edit_unit Class Reference

Dialog that allows user to create custom unit types. More...

#include <edit_unit.hpp>

Inheritance diagram for gui2::dialogs::editor_edit_unit:

Public Member Functions

 editor_edit_unit (const game_config_view &game_config, const std::string &addon_id)
 
 DEFINE_SIMPLE_EXECUTE_WRAPPER (editor_edit_unit)
 The execute function. More...
 
void write ()
 Write the cfg file. More...
 
- Public Member Functions inherited from gui2::dialogs::modal_dialog
 modal_dialog (const std::string &window_id)
 
virtual ~modal_dialog ()
 
bool show (const unsigned auto_close_time=0)
 Shows the window. More...
 
int get_retval () const
 Returns the cached window exit code. More...
 
void set_always_save_fields (const bool always_save_fields)
 
void set_allow_plugin_skip (const bool allow_plugin_skip)
 
void set_show_even_without_video (const bool show_even_without_video)
 
- Public Member Functions inherited from gui2::window
 window (const builder_window::window_resolution &definition)
 < Needs to be initialized in show. More...
 
virtual ~window ()
 
int show (unsigned auto_close_timeout=0)
 Shows the window, running an event loop until it should close. More...
 
void show_tooltip ()
 Shows the window as a tooltip. More...
 
void show_non_modal ()
 Shows the window non modal. More...
 
void draw ()
 Draws the window. More...
 
void hide ()
 Hides the window. More...
 
virtual void layout () override
 Lays out the window. More...
 
virtual void render () override
 Ensure the window's internal render buffer is up-to-date. More...
 
virtual bool expose (const rect &region) override
 Called by draw_manager when it believes a redraw is necessary. More...
 
virtual rect screen_location () override
 The current draw location of the window, on the screen. More...
 
void queue_rerender (const rect &region)
 Queue a rerender of the internal render buffer. More...
 
void queue_rerender ()
 
void defer_region (const rect &region)
 Defer rendering of a particular region to next frame. More...
 
void close ()
 Requests to close the window. More...
 
bool invalidate_layout_blocked () const
 Is invalidate_layout blocked, see invalidate_layout_blocker. More...
 
void invalidate_layout ()
 Updates the size of the window. More...
 
virtual widgetfind_at (const point &coordinate, const bool must_be_active) override
 See widget::find_at. More...
 
virtual const widgetfind_at (const point &coordinate, const bool must_be_active) const override
 See widget::find_at. More...
 
dialogs::modal_dialogdialog ()
 Inherited from widget. More...
 
widgetfind (const std::string_view id, const bool must_be_active) override
 See widget::find. More...
 
const widgetfind (const std::string_view id, const bool must_be_active) const override
 See widget::find. More...
 
bool does_click_dismiss () const
 Does the window close easily? More...
 
void set_enter_disabled (const bool enter_disabled)
 Disable the enter key. More...
 
void set_escape_disabled (const bool escape_disabled)
 Disable the escape key. More...
 
void init_linked_size_group (const std::string &id, const bool fixed_width, const bool fixed_height)
 Initializes a linked size group. More...
 
bool has_linked_size_group (const std::string &id)
 Is the linked size group defined for this window? More...
 
void add_linked_widget (const std::string &id, widget *widget)
 Adds a widget to a linked size group. More...
 
void remove_linked_widget (const std::string &id, const widget *widget)
 Removes a widget from a linked size group. More...
 
void set_retval (const int retval, const bool close_window=true)
 Sets there return value of the window. More...
 
int get_retval ()
 
void set_owner (dialogs::modal_dialog *owner)
 
void set_click_dismiss (const bool click_dismiss)
 
bool get_need_layout () const
 
void set_variable (const std::string &key, const wfl::variant &value)
 
point get_linked_size (const std::string &linked_group_id) const
 
void set_exit_hook (exit_hook mode, std::function< bool(window &)> func)
 Sets the window's exit hook. More...
 
const event::distributorget_distributor () const
 Gets a reference to the window's distributor to allow some state peeking. More...
 
show_mode mode () const
 Returns the dialog mode for this window. More...
 
void mouse_capture (const bool capture=true)
 
void keyboard_capture (widget *widget)
 
void add_to_keyboard_chain (widget *widget)
 Adds the widget to the keyboard chain. More...
 
void remove_from_keyboard_chain (widget *widget)
 Remove the widget from the keyboard chain. More...
 
void add_to_tab_order (widget *widget, int at=-1)
 Add the widget to the tabbing order. More...
 
- Public Member Functions inherited from gui2::panel
 panel (const implementation::builder_styled_widget &builder, const std::string &control_type="")
 Constructor. More...
 
virtual SDL_Rect get_client_rect () const override
 See container_base::get_client_rect. More...
 
virtual bool get_active () const override
 See styled_widget::get_active. More...
 
virtual unsigned get_state () const override
 See styled_widget::get_state. More...
 
- Public Member Functions inherited from gui2::container_base
 container_base (const implementation::builder_styled_widget &builder, const std::string &control_type)
 
virtual void layout_initialize (const bool full_initialization) override
 See widget::layout_initialize. More...
 
void reduce_width (const unsigned maximum_width)
 Tries to reduce the width of a container. More...
 
virtual void request_reduce_width (const unsigned maximum_width) override
 See widget::request_reduce_width. More...
 
virtual void demand_reduce_width (const unsigned maximum_width) override
 See widget::demand_reduce_width. More...
 
void reduce_height (const unsigned maximum_height)
 Tries to reduce the height of a container. More...
 
virtual void request_reduce_height (const unsigned maximum_height) override
 See widget::request_reduce_height. More...
 
virtual void demand_reduce_height (const unsigned maximum_height) override
 See widget::demand_reduce_height. More...
 
virtual bool can_wrap () const override
 See widget::can_wrap. More...
 
virtual void place (const point &origin, const point &size) override
 See widget::place. More...
 
virtual bool has_widget (const widget &widget) const override
 See widget::has_widget. More...
 
virtual void set_origin (const point &origin) override
 See widget::set_origin. More...
 
virtual void set_visible_rectangle (const SDL_Rect &rectangle) override
 See widget::set_visible_rectangle. More...
 
virtual void impl_draw_children () override
 See widget::impl_draw_children. More...
 
virtual void set_active (const bool active) override
 See styled_widget::set_active. More...
 
bool disable_click_dismiss () const override
 See widget::disable_click_dismiss. More...
 
virtual iteration::walker_ptr create_walker () override
 See widget::create_walker. More...
 
void init_grid (const builder_grid &grid_builder)
 Initializes and builds the grid. More...
 
grid::iterator begin ()
 
grid::iterator end ()
 
unsigned add_row (const unsigned count=1)
 
void set_rows (const unsigned rows)
 
unsigned int get_rows () const
 
void set_cols (const unsigned cols)
 
unsigned int get_cols () const
 
void set_rows_cols (const unsigned rows, const unsigned cols)
 
void set_child (std::unique_ptr< widget > widget, const unsigned row, const unsigned col, const unsigned flags, const unsigned border_size)
 
void set_row_grow_factor (const unsigned row, const unsigned factor)
 
void set_column_grow_factor (const unsigned column, const unsigned factor)
 
const gridget_grid () const
 
gridget_grid ()
 
- Public Member Functions inherited from gui2::styled_widget
 styled_widget (const implementation::builder_styled_widget &builder, const std::string &control_type)
 Constructor. More...
 
virtual void set_members (const widget_item &data)
 Sets the members of the styled_widget. More...
 
bool disable_click_dismiss () const override
 See widget::disable_click_dismiss. More...
 
point get_config_minimum_size () const
 Gets the minimum size as defined in the config. More...
 
point get_config_default_size () const
 Gets the default size as defined in the config. More...
 
point get_config_maximum_size () const
 Gets the best size as defined in the config. More...
 
virtual unsigned get_characters_per_line () const
 Returns the number of characters per line. More...
 
virtual bool get_link_aware () const
 Returns whether the label should be link_aware, in in rendering and in searching for links with get_link. More...
 
virtual color_t get_link_color () const
 Returns the color string to be used with links. More...
 
bool get_use_tooltip_on_label_overflow () const
 
void set_use_tooltip_on_label_overflow (const bool use_tooltip=true)
 
const t_stringget_label () const
 
virtual void set_label (const t_string &text)
 
virtual void set_use_markup (bool use_markup)
 
bool get_use_markup () const
 
const t_stringtooltip () const
 
void set_tooltip (const t_string &tooltip)
 
const t_stringhelp_message () const
 
void set_help_message (const t_string &help_message)
 
std::vector< canvas > & get_canvases ()
 
canvasget_canvas (const unsigned index)
 
virtual void set_text_alignment (const PangoAlignment text_alignment)
 
PangoAlignment get_text_alignment () const
 
void set_text_ellipse_mode (const PangoEllipsizeMode ellipse_mode)
 
PangoEllipsizeMode get_text_ellipse_mode () const
 Get the text's ellipsize mode. More...
 
void set_text_maximum_width (int max_width)
 Set how wide the text can become. More...
 
- Public Member Functions inherited from gui2::widget
 widget (const widget &)=delete
 
widgetoperator= (const widget &)=delete
 
 widget ()
 
 widget (const builder_widget &builder)
 Constructor. More...
 
virtual ~widget () override
 
void set_id (const std::string &id)
 
const std::string & id () const
 
windowget_window ()
 Get the parent window. More...
 
const windowget_window () const
 The constant version of get_window. More...
 
gridget_parent_grid ()
 Get the parent grid. More...
 
const gridget_parent_grid () const
 
void set_parent (widget *parent)
 
widgetparent ()
 
point get_best_size () const
 Gets the best size for the widget. More...
 
virtual bool can_mouse_focus () const
 Whether the mouse move/click event go 'through' this widget. More...
 
virtual void set_size (const point &size)
 Sets the size of the widget. More...
 
virtual void move (const int x_offset, const int y_offset)
 Moves a widget. More...
 
virtual void set_horizontal_alignment (const std::string &alignment)
 Sets the horizontal alignment of the widget within its parent grid. More...
 
virtual void set_vertical_alignment (const std::string &alignment)
 Sets the horizontal alignment of the widget within its parent grid. More...
 
point get_origin () const
 Returns the screen origin of the widget. More...
 
point get_size () const
 Returns the size of the widget. More...
 
rect get_rectangle () const
 Gets the bounding rectangle of the widget on the screen. More...
 
int get_x () const
 
int get_y () const
 
unsigned get_width () const
 
unsigned get_height () const
 
void set_linked_group (const std::string &linked_group)
 
std::string get_linked_group () const
 
SDL_Rect calculate_blitting_rectangle () const
 Calculates the blitting rectangle of the widget. More...
 
SDL_Rect calculate_clipping_rectangle () const
 Calculates the clipping rectangle of the widget. More...
 
bool draw_background ()
 Draws the background of a widget. More...
 
void draw_children ()
 Draws the children of a widget. More...
 
bool draw_foreground ()
 Draws the foreground of the widget. More...
 
SDL_Rect get_dirty_rectangle () const
 Gets the dirty rectangle of the widget. More...
 
void queue_redraw ()
 Indicates that this widget should be redrawn. More...
 
void queue_redraw (const rect &region)
 Indicate that specific region of the screen should be redrawn. More...
 
void set_visible (const visibility visible)
 
visibility get_visible () const
 
void set_visible (bool visible)
 Sets widget to visible if visible is true, else invisible. More...
 
void set_hidden (bool hidden)
 Sets widget to visible if hidden is true, else hidden. More...
 
redraw_action get_drawing_action () const
 
void set_debug_border_mode (const debug_border debug_border_mode)
 
void set_debug_border_color (const color_t debug_border_color)
 
template<class T >
T * find_widget (const std::string_view id, const bool must_be_active, const bool must_exist)
 Gets a widget with the wanted id. More...
 
template<class T >
const T * find_widget (const std::string_view id, const bool must_be_active, const bool must_exist) const
 
template<class T >
T & find_widget (const std::string_view id, const bool must_be_active=false)
 Gets a widget with the wanted id. More...
 
template<class T >
const T & find_widget (const std::string_view id, const bool must_be_active=false) const
 
- Public Member Functions inherited from gui2::event_executor
 event_executor ()
 
virtual ~event_executor ()
 
void set_wants_mouse_hover (const bool hover=true)
 
bool wants_mouse_hover () const
 
void set_wants_mouse_left_double_click (const bool click=true)
 
bool wants_mouse_left_double_click () const
 
void set_wants_mouse_middle_double_click (const bool click=true)
 
bool wants_mouse_middle_double_click () const
 
event_executorset_wants_mouse_right_double_click (const bool click=true)
 
bool wants_mouse_right_double_click () const
 
- Public Member Functions inherited from gui2::event::dispatcher
 dispatcher ()
 
virtual ~dispatcher ()
 
void connect ()
 Connects the dispatcher to the event handler. More...
 
void disconnect ()
 Disconnects the dispatcher from the event handler. More...
 
bool is_connected () const
 Return whether the dispatcher is currently connected. More...
 
bool has_event (const ui_event event, const event_queue_type event_type)
 
bool fire (const ui_event event, widget &target)
 Fires an event which has no extra parameters. More...
 
bool fire (const ui_event event, widget &target, const point &coordinate)
 Fires an event which takes a coordinate parameter. More...
 
bool fire (const ui_event event, widget &target, const SDL_Keycode key, const SDL_Keymod modifier, const std::string &unicode)
 Fires an event which takes keyboard parameters. More...
 
bool fire (const ui_event event, widget &target, const point &pos, const point &distance)
 Fires an event which takes touch-motion parameters. More...
 
bool fire (const ui_event event, widget &target, const point &center, float dTheta, float dDist, uint8_t numFingers)
 Fires an event which takes touch-gesture parameters. More...
 
bool fire (const ui_event event, widget &target, void *)
 Fires an event which takes notification parameters. More...
 
bool fire (const ui_event event, widget &target, const message &msg)
 Fires an event which takes message parameters. More...
 
bool fire (const ui_event event, widget &target, const SDL_Event &sdlevent)
 Fires an event that's a raw SDL event. More...
 
bool fire (const ui_event event, widget &target, const std::string &text, int32_t start, int32_t len)
 Fires an event which takes text input parameters. More...
 
template<ui_event E, typename F >
void connect_signal (const F &func, const queue_position position=back_child)
 Adds a callback to the appropriate queue based on event type. More...
 
template<ui_event E, typename F >
void disconnect_signal (const F &func, const queue_position position=back_child)
 Removes a callback from the appropriate queue based on event type. More...
 
void capture_mouse ()
 Captures the mouse. More...
 
void release_mouse ()
 Releases the mouse capture. More...
 
void set_mouse_behavior (const mouse_behavior mouse_behavior)
 
mouse_behavior get_mouse_behavior () const
 
void set_want_keyboard_input (const bool want_keyboard_input)
 
bool get_want_keyboard_input () const
 
void register_hotkey (const hotkey::HOTKEY_COMMAND id, const hotkey_function &function)
 Registers a hotkey. More...
 
bool execute_hotkey (const hotkey::HOTKEY_COMMAND id)
 Executes a hotkey. More...
 
- Public Member Functions inherited from enable_lua_ptr< widget >
 enable_lua_ptr (widget *tp)
 
- Public Member Functions inherited from gui2::top_level_drawable
virtual void update ()
 Update state and any parameters that may effect layout, or any of the later stages. More...
 

Private Member Functions

virtual void pre_show () override
 Actions to be taken before showing the window. More...
 
virtual const std::string & window_id () const override
 The ID of the window to build. More...
 
void load_unit_type ()
 Load Unit Type data from cfg. More...
 
void save_unit_type ()
 Save Unit Type data to cfg. More...
 
void write_macro (std::ostream &out, unsigned level, const std::string &macro_name)
 Write macro to a stream at specified tab level. More...
 
void update_wml_view ()
 Update wml preview. More...
 
void load_movetype ()
 Callback for loading movetype data in UI. More...
 
void update_resistances ()
 Callback for resistance list. More...
 
void store_resistances ()
 
void enable_resistances_slider ()
 
void update_defenses ()
 Callbacks for defense list. More...
 
void store_defenses ()
 
void enable_defense_slider ()
 
void update_movement_costs ()
 Callbacks for movement list. More...
 
void store_movement_costs ()
 
void enable_movement_slider ()
 
void store_attack ()
 Callbacks for attack page. More...
 
void update_attacks ()
 
void add_attack ()
 
void delete_attack ()
 
void update_index ()
 
void next_attack ()
 
void prev_attack ()
 
void select_attack ()
 
void on_page_select ()
 Callback when an tab item in the "page" listbox is selected. More...
 
void select_file (const std::string &default_dir, const std::string &id_stem)
 Callback for file select button. More...
 
void update_image (const std::string &id_stem)
 Callback for image update. More...
 
void button_state_change ()
 Callback to enable/disable OK button if ID/Name is invalid. More...
 
void quit_confirmation ()
 Quit confirmation. More...
 
bool check_id (const std::string &id)
 Utility method to check if ID contains any invalid characters. More...
 
void set_selected_from_string (menu_button &list, std::vector< config > values, std::string item)
 
void set_selected_from_string (combobox &list, std::vector< config > values, std::string item)
 
void signal_handler_sdl_key_down (const event::ui_event, bool &handled, const SDL_Keycode key, SDL_Keymod modifier)
 

Private Attributes

const game_config_viewgame_config_
 
const std::string & addon_id_
 
config type_cfg_
 
config resistances_
 
config defenses_
 
config movement_
 
preproc_map specials_map_
 
preproc_map abilities_map_
 
boost::dynamic_bitset res_toggles_
 Used to control checkboxes for various resistances, defences, etc. More...
 
boost::dynamic_bitset def_toggles_
 
boost::dynamic_bitset move_toggles_
 
std::vector< configalign_list_
 
std::vector< configrace_list_
 
std::vector< configmovetype_list_
 
std::vector< configdefense_list_
 
std::vector< configresistances_list_
 
std::vector< configusage_type_list_
 
std::vector< configspecials_list_
 
std::vector< configabilities_list_
 
std::vector< std::pair< boost::dynamic_bitset<>, config > > attacks_
 
std::vector< std::string > sel_abilities_
 Need this because can't store macros in config. More...
 
std::vector< std::string > sel_specials_
 
std::string generated_wml
 Generated WML. More...
 
unsigned int selected_attack_ = 0
 0 means there are no attacks. More...
 

Additional Inherited Members

- Public Types inherited from gui2::window
enum class  status { NEW , SHOWING , REQUEST_CLOSE , CLOSED }
 The status of the window. More...
 
enum class  exit_hook { on_all , on_ok }
 
enum class  show_mode { none , modal , modeless , tooltip }
 
- Public Types inherited from gui2::widget
enum class  visibility { visible , hidden , invisible }
 Visibility settings done by the user. More...
 
enum class  redraw_action { full , partly , none }
 Visibility set by the engine. More...
 
enum class  debug_border { none , outline , fill }
 
- Public Types inherited from gui2::event::dispatcher
enum  event_queue_type { pre = 1 , child = 2 , post = 4 }
 
enum  queue_position {
  front_pre_child , back_pre_child , front_child , back_child ,
  front_post_child , back_post_child
}
 The position where to add a new callback in the signal handler. More...
 
enum class  mouse_behavior { all , hit , none }
 The behavior of the mouse events. More...
 
- Static Public Member Functions inherited from gui2::window
static windowwindow_instance (const unsigned handle)
 Returns the instance of a window. More...
 
static retval get_retval_by_id (const std::string &id)
 Gets the retval for the default buttons. More...
 
static const std::string & type ()
 Static type getter that does not rely on the widget being constructed. More...
 
- Static Public Member Functions inherited from gui2::panel
static const std::string & type ()
 Static type getter that does not rely on the widget being constructed. More...
 
- Protected Member Functions inherited from gui2::dialogs::modal_dialog
template<typename T , typename... Args>
T * register_field (Args &&... args)
 Creates a new field of given type with given arguments. More...
 
field_boolregister_bool (const std::string &id, const bool mandatory, const std::function< bool()> &callback_load_value=nullptr, const std::function< void(bool)> &callback_save_value=nullptr, const std::function< void(widget &)> &callback_change=nullptr, const bool initial_fire=false)
 Creates a new boolean field. More...
 
field_boolregister_bool (const std::string &id, const bool mandatory, bool &linked_variable, const std::function< void(widget &)> &callback_change=nullptr, const bool initial_fire=false)
 Creates a new boolean field. More...
 
field_integerregister_integer (const std::string &id, const bool mandatory, const std::function< int()> &callback_load_value=nullptr, const std::function< void(int)> &callback_save_value=nullptr)
 Creates a new integer field. More...
 
field_integerregister_integer (const std::string &id, const bool mandatory, int &linked_variable)
 Creates a new integer field. More...
 
field_textregister_text (const std::string &id, const bool mandatory, const std::function< std::string()> &callback_load_value=nullptr, const std::function< void(const std::string &)> &callback_save_value=nullptr, const bool capture_focus=false)
 Creates a new text field. More...
 
field_textregister_text (const std::string &id, const bool mandatory, std::string &linked_variable, const bool capture_focus=false)
 Creates a new text field. More...
 
field_labelregister_label (const std::string &id, const bool mandatory, const std::string &text, const bool use_markup=false)
 Registers a new styled_widget as a label. More...
 
field_labelregister_image (const std::string &id, const bool mandatory, const std::string &filename)
 Registers a new styled_widget as image. More...
 
- Protected Member Functions inherited from gui2::container_base
virtual point calculate_best_size () const override
 See widget::calculate_best_size. More...
 
virtual void layout_children () override
 See widget::layout_children. More...
 
- Protected Member Functions inherited from gui2::styled_widget
resolution_definition_ptr get_config ()
 
resolution_definition_const_ptr get_config () const
 
template<typename T >
std::shared_ptr< const typename T::resolution > cast_config_to () const
 Casts the current resolution definition config to the respective type of a derived widget. More...
 
void set_config (resolution_definition_ptr config)
 
virtual void update_canvas ()
 Updates the canvas(ses). More...
 
unsigned int get_text_font_size () const
 Resolves and returns the text_font_size. More...
 
int get_text_maximum_width () const
 Returns the maximum width available for the text. More...
 
int get_text_maximum_height () const
 Returns the maximum height available for the text. More...
 
std::string get_label_token (const point &position, const char *delimiters=" \n\r\t") const
 Exposes font::pango_text::get_token, for the text label of this styled_widget. More...
 
std::string get_label_link (const point &position) const
 
- Protected Member Functions inherited from gui2::widget
void set_layout_size (const point &size)
 
const pointlayout_size () const
 
void clear_layout_size ()
 Throws away layout_size_. More...
 
- Protected Member Functions inherited from gui2::top_level_drawable
 top_level_drawable ()
 
virtual ~top_level_drawable ()
 
 top_level_drawable (const top_level_drawable &)
 
top_level_drawableoperator= (const top_level_drawable &)
 
 top_level_drawable (top_level_drawable &&)
 
top_level_drawableoperator= (top_level_drawable &&)
 

Detailed Description

Dialog that allows user to create custom unit types.

Definition at line 32 of file edit_unit.hpp.

Constructor & Destructor Documentation

◆ editor_edit_unit()

gui2::dialogs::editor_edit_unit::editor_edit_unit ( const game_config_view game_config,
const std::string &  addon_id 
)

Member Function Documentation

◆ add_attack()

void gui2::dialogs::editor_edit_unit::add_attack ( )
private

◆ button_state_change()

void gui2::dialogs::editor_edit_unit::button_state_change ( )
private

Callback to enable/disable OK button if ID/Name is invalid.

Definition at line 1019 of file edit_unit.cpp.

References check_id(), gui2::widget::find_widget(), and gui2::widget::queue_redraw().

Referenced by load_unit_type(), and pre_show().

◆ check_id()

bool gui2::dialogs::editor_edit_unit::check_id ( const std::string &  id)
private

Utility method to check if ID contains any invalid characters.

Definition at line 1009 of file edit_unit.cpp.

References c.

Referenced by button_state_change().

◆ DEFINE_SIMPLE_EXECUTE_WRAPPER()

gui2::dialogs::editor_edit_unit::DEFINE_SIMPLE_EXECUTE_WRAPPER ( editor_edit_unit  )

The execute function.

See modal_dialog for more information.

◆ delete_attack()

void gui2::dialogs::editor_edit_unit::delete_attack ( )
private

◆ enable_defense_slider()

void gui2::dialogs::editor_edit_unit::enable_defense_slider ( )
private

Definition at line 623 of file edit_unit.cpp.

References def_toggles_.

Referenced by pre_show().

◆ enable_movement_slider()

void gui2::dialogs::editor_edit_unit::enable_movement_slider ( )
private

Definition at line 646 of file edit_unit.cpp.

References move_toggles_.

Referenced by pre_show().

◆ enable_resistances_slider()

void gui2::dialogs::editor_edit_unit::enable_resistances_slider ( )
private

Definition at line 600 of file edit_unit.cpp.

References res_toggles_.

Referenced by pre_show().

◆ load_movetype()

void gui2::dialogs::editor_edit_unit::load_movetype ( )
private

◆ load_unit_type()

void gui2::dialogs::editor_edit_unit::load_unit_type ( )
private

◆ next_attack()

void gui2::dialogs::editor_edit_unit::next_attack ( )
private

Definition at line 791 of file edit_unit.cpp.

References attacks_, selected_attack_, store_attack(), update_attacks(), and update_index().

Referenced by delete_attack(), and pre_show().

◆ on_page_select()

void gui2::dialogs::editor_edit_unit::on_page_select ( )
private

Callback when an tab item in the "page" listbox is selected.

Definition at line 298 of file edit_unit.cpp.

References gui2::tab_container::get_active_tab_index(), save_unit_type(), and update_wml_view().

Referenced by pre_show().

◆ pre_show()

void gui2::dialogs::editor_edit_unit::pre_show ( )
overrideprivatevirtual

◆ prev_attack()

void gui2::dialogs::editor_edit_unit::prev_attack ( )
private

Definition at line 802 of file edit_unit.cpp.

References attacks_, selected_attack_, store_attack(), update_attacks(), and update_index().

Referenced by delete_attack(), and pre_show().

◆ quit_confirmation()

void gui2::dialogs::editor_edit_unit::quit_confirmation ( )
private

Quit confirmation.

Definition at line 1030 of file edit_unit.cpp.

References _(), gui2::CANCEL, gui2::OK, gui2::window::set_retval(), gui2::show_message(), and gui2::dialogs::message::yes_no_buttons.

Referenced by pre_show().

◆ save_unit_type()

void gui2::dialogs::editor_edit_unit::save_unit_type ( )
private

◆ select_attack()

void gui2::dialogs::editor_edit_unit::select_attack ( )
private

Definition at line 816 of file edit_unit.cpp.

References selected_attack_, update_attacks(), and update_index().

Referenced by pre_show().

◆ select_file()

void gui2::dialogs::editor_edit_unit::select_file ( const std::string &  default_dir,
const std::string &  id_stem 
)
private

◆ set_selected_from_string() [1/2]

void gui2::dialogs::editor_edit_unit::set_selected_from_string ( combobox list,
std::vector< config values,
std::string  item 
)
inlineprivate

◆ set_selected_from_string() [2/2]

void gui2::dialogs::editor_edit_unit::set_selected_from_string ( menu_button list,
std::vector< config values,
std::string  item 
)
inlineprivate

Definition at line 133 of file edit_unit.hpp.

References i, and gui2::menu_button::set_selected().

Referenced by load_unit_type(), and update_attacks().

◆ signal_handler_sdl_key_down()

void gui2::dialogs::editor_edit_unit::signal_handler_sdl_key_down ( const event::ui_event  ,
bool &  handled,
const SDL_Keycode  key,
SDL_Keymod  modifier 
)
private

Definition at line 1057 of file edit_unit.cpp.

References load_unit_type().

Referenced by editor_edit_unit().

◆ store_attack()

void gui2::dialogs::editor_edit_unit::store_attack ( )
private

◆ store_defenses()

void gui2::dialogs::editor_edit_unit::store_defenses ( )
private

Definition at line 618 of file edit_unit.cpp.

References defenses_.

Referenced by pre_show().

◆ store_movement_costs()

void gui2::dialogs::editor_edit_unit::store_movement_costs ( )
private

Definition at line 641 of file edit_unit.cpp.

References movement_.

Referenced by pre_show().

◆ store_resistances()

void gui2::dialogs::editor_edit_unit::store_resistances ( )
private

Definition at line 595 of file edit_unit.cpp.

References resistances_.

Referenced by pre_show().

◆ update_attacks()

void gui2::dialogs::editor_edit_unit::update_attacks ( )
private

◆ update_defenses()

void gui2::dialogs::editor_edit_unit::update_defenses ( )
private

Callbacks for defense list.

Definition at line 606 of file edit_unit.cpp.

References def_toggles_, and defenses_.

Referenced by load_movetype(), load_unit_type(), and pre_show().

◆ update_image()

void gui2::dialogs::editor_edit_unit::update_image ( const std::string &  id_stem)
private

Callback for image update.

Definition at line 979 of file edit_unit.cpp.

References image::get_size(), gui2::window::invalidate_layout(), and gui2::widget::queue_redraw().

Referenced by load_unit_type(), pre_show(), select_file(), and update_attacks().

◆ update_index()

void gui2::dialogs::editor_edit_unit::update_index ( )
private

◆ update_movement_costs()

void gui2::dialogs::editor_edit_unit::update_movement_costs ( )
private

Callbacks for movement list.

Definition at line 629 of file edit_unit.cpp.

References move_toggles_, and movement_.

Referenced by load_movetype(), and pre_show().

◆ update_resistances()

void gui2::dialogs::editor_edit_unit::update_resistances ( )
private

Callback for resistance list.

Definition at line 583 of file edit_unit.cpp.

References res_toggles_, and resistances_.

Referenced by load_movetype(), load_unit_type(), and pre_show().

◆ update_wml_view()

void gui2::dialogs::editor_edit_unit::update_wml_view ( )
private

◆ window_id()

virtual const std::string& gui2::dialogs::editor_edit_unit::window_id ( ) const
overrideprivatevirtual

The ID of the window to build.

Usually set by REGISTER_DIALOG.

Implements gui2::dialogs::modal_dialog.

◆ write()

void gui2::dialogs::editor_edit_unit::write ( )

◆ write_macro()

void gui2::dialogs::editor_edit_unit::write_macro ( std::ostream &  out,
unsigned  level,
const std::string &  macro_name 
)
private

Write macro to a stream at specified tab level.

Definition at line 847 of file edit_unit.cpp.

References i, and game_config::images::level.

Referenced by update_wml_view().

Member Data Documentation

◆ abilities_list_

std::vector<config> gui2::dialogs::editor_edit_unit::abilities_list_
private

Definition at line 58 of file edit_unit.hpp.

Referenced by editor_edit_unit(), and pre_show().

◆ abilities_map_

preproc_map gui2::dialogs::editor_edit_unit::abilities_map_
private

Definition at line 49 of file edit_unit.hpp.

Referenced by editor_edit_unit(), and save_unit_type().

◆ addon_id_

const std::string& gui2::dialogs::editor_edit_unit::addon_id_
private

◆ align_list_

std::vector<config> gui2::dialogs::editor_edit_unit::align_list_
private

Definition at line 57 of file edit_unit.hpp.

Referenced by load_unit_type(), and pre_show().

◆ attacks_

std::vector<std::pair<boost::dynamic_bitset<>, config> > gui2::dialogs::editor_edit_unit::attacks_
private

◆ def_toggles_

boost::dynamic_bitset gui2::dialogs::editor_edit_unit::def_toggles_
private

◆ defense_list_

std::vector<config> gui2::dialogs::editor_edit_unit::defense_list_
private

Definition at line 57 of file edit_unit.hpp.

Referenced by load_unit_type(), and pre_show().

◆ defenses_

config gui2::dialogs::editor_edit_unit::defenses_
private

◆ game_config_

const game_config_view& gui2::dialogs::editor_edit_unit::game_config_
private

Definition at line 44 of file edit_unit.hpp.

Referenced by load_movetype(), and pre_show().

◆ generated_wml

std::string gui2::dialogs::editor_edit_unit::generated_wml
private

Generated WML.

Definition at line 66 of file edit_unit.hpp.

Referenced by update_wml_view(), and write().

◆ move_toggles_

boost::dynamic_bitset gui2::dialogs::editor_edit_unit::move_toggles_
private

◆ movement_

config gui2::dialogs::editor_edit_unit::movement_
private

◆ movetype_list_

std::vector<config> gui2::dialogs::editor_edit_unit::movetype_list_
private

Definition at line 57 of file edit_unit.hpp.

Referenced by load_unit_type(), and pre_show().

◆ race_list_

std::vector<config> gui2::dialogs::editor_edit_unit::race_list_
private

Definition at line 57 of file edit_unit.hpp.

Referenced by load_unit_type(), and pre_show().

◆ res_toggles_

boost::dynamic_bitset gui2::dialogs::editor_edit_unit::res_toggles_
private

Used to control checkboxes for various resistances, defences, etc.

so that only specific values are overridden.

Definition at line 55 of file edit_unit.hpp.

Referenced by enable_resistances_slider(), load_unit_type(), pre_show(), save_unit_type(), update_resistances(), and update_wml_view().

◆ resistances_

config gui2::dialogs::editor_edit_unit::resistances_
private

◆ resistances_list_

std::vector<config> gui2::dialogs::editor_edit_unit::resistances_list_
private

Definition at line 57 of file edit_unit.hpp.

Referenced by load_unit_type(), pre_show(), and update_attacks().

◆ sel_abilities_

std::vector<std::string> gui2::dialogs::editor_edit_unit::sel_abilities_
private

Need this because can't store macros in config.

Definition at line 63 of file edit_unit.hpp.

Referenced by save_unit_type(), and update_wml_view().

◆ sel_specials_

std::vector<std::string> gui2::dialogs::editor_edit_unit::sel_specials_
private

Definition at line 63 of file edit_unit.hpp.

◆ selected_attack_

unsigned int gui2::dialogs::editor_edit_unit::selected_attack_ = 0
private

0 means there are no attacks.

1 is the first attack, and so on.

Definition at line 69 of file edit_unit.hpp.

Referenced by add_attack(), delete_attack(), load_unit_type(), next_attack(), prev_attack(), select_attack(), store_attack(), update_attacks(), and update_index().

◆ specials_list_

std::vector<config> gui2::dialogs::editor_edit_unit::specials_list_
private

Definition at line 58 of file edit_unit.hpp.

Referenced by editor_edit_unit(), load_unit_type(), and pre_show().

◆ specials_map_

preproc_map gui2::dialogs::editor_edit_unit::specials_map_
private

Definition at line 49 of file edit_unit.hpp.

Referenced by editor_edit_unit(), and update_wml_view().

◆ type_cfg_

config gui2::dialogs::editor_edit_unit::type_cfg_
private

Definition at line 47 of file edit_unit.hpp.

Referenced by save_unit_type(), update_wml_view(), and write().

◆ usage_type_list_

std::vector<config> gui2::dialogs::editor_edit_unit::usage_type_list_
private

Definition at line 57 of file edit_unit.hpp.

Referenced by load_unit_type(), and pre_show().


The documentation for this class was generated from the following files: