The Battle for Wesnoth
1.19.5+dev
gui
dialogs
addon
license_prompt.cpp
Go to the documentation of this file.
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/*
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Copyright (C) 2020 - 2024
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by Iris Morelle <shadowm@wesnoth.org>
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Part of the Battle for Wesnoth Project https://www.wesnoth.org/
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This program is free software; you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation; either version 2 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY.
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See the COPYING file for more details.
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*/
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#define GETTEXT_DOMAIN "wesnoth-lib"
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#include "
gui/dialogs/addon/license_prompt.hpp
"
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#include "
gettext.hpp
"
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namespace
gui2::dialogs
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{
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REGISTER_DIALOG
(addon_license_prompt)
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addon_license_prompt
::
addon_license_prompt
(const std::
string
& license_terms)
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:
modal_dialog
(window_id())
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{
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register_label(
"terms"
,
true
, license_terms,
true
);
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}
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}
// end namespace gui2::dialogs
gui2::dialogs::addon_license_prompt
Definition:
license_prompt.hpp:23
gui2::dialogs::modal_dialog
Abstract base class for all modal dialogs.
Definition:
modal_dialog.hpp:146
gettext.hpp
license_prompt.hpp
gui2::dialogs
Definition:
achievements_dialog.cpp:36
gui2::dialogs::REGISTER_DIALOG
REGISTER_DIALOG(editor_edit_unit)
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