Manage statistics: recruitments, recalls, kills, losses, etc. More...
#include "statistics.hpp"
#include "game_board.hpp"
#include "log.hpp"
#include "resources.hpp"
#include "team.hpp"
#include "units/types.hpp"
#include "units/unit.hpp"
#include <cmath>
Go to the source code of this file.
Macros | |
#define | DBG_NG LOG_STREAM(debug, log_engine) |
#define | ERR_NG LOG_STREAM(err, log_engine) |
Variables | |
static lg::log_domain | log_engine ("engine") |
Manage statistics: recruitments, recalls, kills, losses, etc.
Definition in file statistics.cpp.
#define DBG_NG LOG_STREAM(debug, log_engine) |
Definition at line 32 of file statistics.cpp.
#define ERR_NG LOG_STREAM(err, log_engine) |
Definition at line 33 of file statistics.cpp.
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static |