#include <recruitment.hpp>
Definition at line 131 of file recruitment.hpp.
◆ recruit_limit()
ai::default_recruitment::recruit_limit::recruit_limit |
( |
std::vector< std::string > |
t, |
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std::string |
id, |
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int |
lim |
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) |
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inline |
◆ get_engine()
std::string ai::default_recruitment::recruit_limit::get_engine |
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const |
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inlinevirtual |
◆ get_id()
std::string ai::default_recruitment::recruit_limit::get_id |
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const |
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inlinevirtual |
◆ get_name()
std::string ai::default_recruitment::recruit_limit::get_name |
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const |
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inlinevirtual |
◆ to_config()
config ai::default_recruitment::recruit_limit::to_config |
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const |
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inline |
◆ id
std::string ai::default_recruitment::recruit_limit::id |
◆ limit
int ai::default_recruitment::recruit_limit::limit |
◆ types
std::vector<std::string> ai::default_recruitment::recruit_limit::types |
The documentation for this struct was generated from the following file: