#include "tod_manager.hpp"
#include "actions/attack.hpp"
#include "display_context.hpp"
#include "game_data.hpp"
#include "gettext.hpp"
#include "log.hpp"
#include "map/map.hpp"
#include "play_controller.hpp"
#include "random.hpp"
#include "resources.hpp"
#include "serialization/string_utils.hpp"
#include "units/abilities.hpp"
#include "units/unit.hpp"
#include "units/unit_alignments.hpp"
#include <algorithm>
#include <functional>
#include <iterator>
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◆ LOG_NG
◆ dummytime()
◆ log_engine