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language.hpp File Reference
#include "tstring.hpp"
#include "serialization/string_utils.hpp"
#include <iterator>
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struct  language_def
struct  symbol_table


typedef std::vector< language_deflanguage_list


bool & time_locale_correct ()
std::vector< language_defget_languages ()
void set_language (const language_def &locale)
const language_defget_language ()
bool current_language_rtl ()
const language_defget_locale ()
void init_textdomains (const config &cfg)
 Initializes the list of textdomains from a configuration object. More...
bool init_strings (const config &cfg)
 Initializes certain English strings. More...
bool load_language_list ()


symbol_table string_table

Typedef Documentation

typedef std::vector<language_def> language_list

Definition at line 56 of file language.hpp.

Function Documentation

bool current_language_rtl ( )

Definition at line 52 of file language.cpp.

References get_language(), and language_def::rtl.

Referenced by gui::menu::draw_row().

const language_def& get_language ( )
std::vector<language_def> get_languages ( )
const language_def& get_locale ( )
bool init_strings ( const config cfg)

Initializes certain English strings.

Definition at line 312 of file language.cpp.

References config::child_range(), and load_strings().

Referenced by game_config_manager::load_game_config().

void init_textdomains ( const config cfg)
bool load_language_list ( )
void set_language ( const language_def locale)
bool& time_locale_correct ( )

Definition at line 64 of file language.cpp.

Referenced by set_language(), and wesnoth_setlocale().

Variable Documentation

symbol_table string_table