The Battle for Wesnoth  1.19.17+dev
unit_preview_pane.cpp
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1 /*
2  Copyright (C) 2016 - 2025
3  Part of the Battle for Wesnoth Project https://www.wesnoth.org/
4 
5  This program is free software; you can redistribute it and/or modify
6  it under the terms of the GNU General Public License as published by
7  the Free Software Foundation; either version 2 of the License, or
8  (at your option) any later version.
9  This program is distributed in the hope that it will be useful,
10  but WITHOUT ANY WARRANTY.
11 
12  See the COPYING file for more details.
13 */
14 
15 #define GETTEXT_DOMAIN "wesnoth-lib"
16 
18 
20 #include "gui/widgets/button.hpp"
21 #include "gui/widgets/drawing.hpp"
22 #include "gui/widgets/image.hpp"
23 #include "gui/widgets/label.hpp"
26 
27 #include "formatter.hpp"
28 #include "formula/string_utils.hpp"
29 #include "language.hpp"
31 #include "gettext.hpp"
32 #include "help/help.hpp"
33 #include "play_controller.hpp"
34 #include "resources.hpp"
35 #include "serialization/markup.hpp"
36 #include "team.hpp"
37 #include "terrain/movement.hpp"
38 #include "terrain/type_data.hpp"
39 #include "units/types.hpp"
40 #include "units/helper.hpp"
41 #include "units/unit.hpp"
42 #include "wml_exception.hpp"
43 
44 #include <functional>
45 
46 namespace gui2
47 {
48 
49 // ------------ WIDGET -----------{
50 
51 REGISTER_WIDGET(unit_preview_pane)
52 
53 unit_preview_pane::unit_preview_pane(const implementation::builder_unit_preview_pane& builder)
54  : container_base(builder, type())
55  , current_type_()
56  , icon_type_(nullptr)
57  , icon_race_(nullptr)
58  , icon_alignment_(nullptr)
59  , label_name_(nullptr)
60  , label_level_(nullptr)
61  , label_race_(nullptr)
62  , label_details_(nullptr)
63  , tree_details_(nullptr)
64  , button_profile_(nullptr)
65  , image_mods_(builder.image_mods)
66 {
67 }
68 
70 {
71  // Icons
72  icon_type_ = find_widget<drawing>("type_image", false, false);
73  icon_race_ = find_widget<image>("type_race", false, false);
74  icon_alignment_ = find_widget<image>("type_alignment", false, false);
75 
76  // Labels
77  label_name_ = find_widget<label>("type_name", false, false);
78  label_level_ = find_widget<label>("type_level", false, false);
79  label_race_ = find_widget<label>("type_race_label", false, false);
80  label_details_ = find_widget<styled_widget>("type_details_minimal", false, false);
81 
82  tree_details_ = find_widget<tree_view>("type_details", false, false);
83 
84  // Profile button
85  button_profile_ = find_widget<button>("type_profile", false, false);
86 
87  if(button_profile_) {
90  }
91 }
92 
93 static inline tree_view_node& add_name_tree_node(tree_view_node& header_node, const std::string& type, const t_string& label, const t_string& tooltip = "")
94 {
95  /* Note: We have to pass data instead of just doing 'child_label.set_label(label)' below
96  * because the tree_view_node::add_child needs to have the correct size of the
97  * node child widgets for its internal size calculations.
98  * Same is true for 'use_markup'
99  */
100  auto& child_node = header_node.add_child(type, { { "name",{ { "label", label },{ "use_markup", "true" } } } });
101  auto& child_label = child_node.find_widget<styled_widget>("name", true);
102 
103  child_label.set_tooltip(tooltip);
104  return child_node;
105 }
106 
107 static inline std::string get_hp_tooltip(
108  const utils::string_map_res& res, const std::function<int(const std::string&, bool)>& get)
109 {
110  std::ostringstream tooltip;
111 
112  std::vector<std::string> resistances_table;
113 
114  bool att_def_diff = false;
115  for(const utils::string_map_res::value_type &resist : res) {
116  std::ostringstream line;
117  line << translation::dgettext("wesnoth", resist.first.c_str()) << ": ";
118 
119  // Some units have different resistances when attacking or defending.
120  const int res_att = 100 - get(resist.first, true);
121  const int res_def = 100 - get(resist.first, false);
122 
123  if(res_att == res_def) {
125  } else {
128  att_def_diff = true;
129  }
130 
131  resistances_table.push_back(line.str());
132  }
133 
134  tooltip << markup::tag("big", _("Resistances: "));
135  if(att_def_diff) {
136  tooltip << _("(Att / Def)");
137  }
138 
139  for(const std::string &line : resistances_table) {
140  tooltip << '\n' << font::unicode_bullet << " " << line;
141  }
142 
143  return tooltip.str();
144 }
145 
146 static inline std::string get_mp_tooltip(int total_movement, const std::function<int (t_translation::terrain_code)>& get)
147 {
148  std::set<terrain_movement> terrain_moves;
149  std::ostringstream tooltip;
150  tooltip << markup::tag("big", _("Movement Costs:"));
151 
152  std::shared_ptr tdata = terrain_type_data::get();
153  if(!tdata) {
154  return "";
155  }
156 
157  for(t_translation::terrain_code terrain : prefs::get().encountered_terrains()) {
159  continue;
160  }
161 
162  const terrain_type& info = tdata->get_terrain_info(terrain);
163  if(info.is_indivisible() && info.is_nonnull()) {
164  terrain_moves.emplace(info.name(), get(terrain));
165  }
166  }
167 
168  for(const terrain_movement& tm: terrain_moves)
169  {
170  tooltip << '\n' << font::unicode_bullet << " " << tm.name << ": ";
171 
172  // movement - range: 1 .. 5, movetype::UNREACHABLE=impassable
173  const bool cannot_move = tm.moves > total_movement; // cannot move in this terrain
174  double movement_red_to_green = 100.0 - 25.0 * tm.moves;
175 
176  std::stringstream move_ss;
177  // A 5 MP margin; if the movement costs go above the unit's max moves + 5, we replace it with dashes.
178  if(cannot_move && (tm.moves > total_movement + 5)) {
179  move_ss << font::unicode_figure_dash;
180  } else if (cannot_move) {
181  move_ss << "(" << tm.moves << ")";
182  } else {
183  move_ss << tm.moves;
184  }
185  if(tm.moves != 0) {
186  const int movement_hexes_per_turn = total_movement / tm.moves;
187  tooltip << " ";
188  for(int i = 0; i < movement_hexes_per_turn; ++i) {
189  // Unicode horizontal black hexagon and Unicode zero width space (to allow a line break)
190  move_ss << "\u2b23\u200b";
191  }
192  }
193 
194  // passing true to select the less saturated red-to-green scale
195  tooltip << markup::span_color(game_config::red_to_green(movement_red_to_green, true), move_ss.str());
196  }
197 
198  return tooltip.str();
199 }
200 
201 /*
202  * Both unit and unit_type use the same format (vector of attack_types) for their
203  * attack data, meaning we can keep this as a helper function.
204  */
205 template<typename T>
207  T attacks,
208  const int attacks_left,
209  const int max_attacks,
210  tree_view_node& parent_node)
211 {
212  if(attacks.empty()) {
213  return;
214  }
215 
216  auto& header_node = add_name_tree_node(parent_node, "header", markup::bold(_("Attacks")));
217 
218  if(max_attacks > 1) {
219  add_name_tree_node(header_node, "item",
220  VGETTEXT("Remaining: $left/$max",
221  {{"left", std::to_string(attacks_left)},
222  {"max", std::to_string(max_attacks)}}),
223  _("This unit can attack multiple times per turn."));
224  }
225 
226  for(const auto& a : attacks) {
227  const std::string range_png = std::string("icons/profiles/") + a.range() + "_attack.png~SCALE_INTO(16,16)";
228  const std::string type_png = std::string("icons/profiles/") + a.type() + ".png~SCALE_INTO(16,16)";
229  const bool range_png_exists = ::image::exists(range_png);
230  const bool type_png_exists = ::image::exists(type_png);
231 
232  const t_string& range = string_table["range_" + a.range()];
233  const t_string& type = string_table["type_" + a.type()];
234 
235  const std::string dmg_label = markup::span_color(
236  font::unit_type_color, a.damage(), font::weapon_numbers_sep, a.num_attacks(), " ", a.name());
237 
238  auto& subsection = header_node.add_child(
239  "item_image",
240  {
241  { "image_range", { { "label", range_png } } },
242  { "image_type", { { "label", type_png } } },
243  { "name", { { "label", dmg_label }, { "use_markup", "true" } } },
244  }
245  );
246 
247  subsection.find_widget<styled_widget>("image_range", true).set_tooltip(range);
248  subsection.find_widget<styled_widget>("image_type", true).set_tooltip(type);
249 
250  if(!range_png_exists || !type_png_exists) {
252  subsection,
253  "item",
255  );
256  }
257 
258  const std::string acc_parry_str = a.accuracy_parry_description();
259  if(!acc_parry_str.empty()) {
261  subsection,
262  "item",
264  a.accuracy_parry_tooltip()
265  );
266  }
267 
268  if(max_attacks > 1) {
270  subsection,
271  "item",
274  VNGETTEXT(
275  "uses $num attack",
276  "uses $num attacks",
277  a.attacks_used(),
278  { {"num", std::to_string(a.attacks_used())} }))
279  );
280  }
281 
282  for(const auto& pair : a.special_tooltips()) {
284  subsection,
285  "item",
287  markup::span_size("x-large", pair.first) + "\n" + pair.second
288  );
289  }
290  }
291 }
292 
293 void unit_preview_pane::set_display_data(const unit_type& type)
294 {
295  // Sets the current type id for the profile button callback to use
296  current_type_ = type;
297 
298  if(icon_type_) {
299  std::string mods;
300 
302  mods = "~RC(" + type.flag_rgb() + ">" +
304  + ")";
305  }
306 
307  mods += image_mods_;
308 
309  icon_type_->set_label((type.icon().empty() ? type.image() : type.icon()) + mods);
310  }
311 
312  if(label_name_) {
313  label_name_->set_label(markup::bold(type.type_name()));
314  label_name_->set_use_markup(true);
315  }
316 
317  if(label_level_) {
318  std::string l_str = VGETTEXT("Lvl $lvl", {{"lvl", std::to_string(type.level())}});
319 
320  label_level_->set_label(markup::bold(l_str));
321  label_level_->set_tooltip(unit_helper::unit_level_tooltip(type));
322  label_level_->set_use_markup(true);
323  }
324 
325  if(label_race_) {
326  label_race_ ->set_label(type.race()->name(type.genders().front()));
327  }
328 
329  if(icon_race_) {
330  icon_race_->set_label(type.race()->get_icon_path_stem() + "_30.png");
331  }
332 
333  if(icon_alignment_) {
334  const std::string& alignment_name = unit_alignments::get_string(type.alignment());
335 
336  icon_alignment_->set_label("icons/alignments/alignment_" + alignment_name + "_30.png");
337  icon_alignment_->set_tooltip(unit_type::alignment_description(
338  type.alignment(),
339  type.genders().front()));
340  }
341 
342  if(label_details_) {
343  std::stringstream str;
344 
345  str << " \n";
346 
347  str << markup::span_color(font::unit_type_color, type.type_name()) << "\n";
348 
349  std::string l_str = VGETTEXT("Lvl $lvl", {{"lvl", std::to_string(type.level())}});
350  str << l_str << "\n";
351 
352  str << unit_alignments::get_string(type.alignment()) << "\n";
353 
354  str << "\n"; // Leave a blank line where traits would be
355 
356  str << _("HP: ") << type.hitpoints() << "\n";
357 
358  str << _("XP: ") << type.experience_needed(true);
359 
360  label_details_->set_label(str.str());
361  label_details_->set_use_markup(true);
362  }
363 
364  if(tree_details_) {
365 
366  tree_details_->clear();
367  tree_details_->add_node("hp_xp_mp", {
368  { "hp",{
369  { "label", markup::tag("small", markup::span_color(unit::hp_color_max(), markup::bold(_("HP: ")), type.hitpoints()), " | ") },
370  { "use_markup", "true" },
371  { "tooltip", get_hp_tooltip(type.movement_type().get_resistances().damage_table(), [&type](const std::string& dt, bool is_attacker) { return type.resistance_against(dt, is_attacker); }) }
372  } },
373  { "xp",{
374  { "label", markup::tag("small", markup::span_color(unit::xp_color(100, type.can_advance(), true), markup::bold(_("XP: ")), type.experience_needed()), " | ") },
375  { "use_markup", "true" },
376  { "tooltip", (formatter() << _("Experience Modifier: ") << unit_experience_accelerator::get_acceleration() << '%').str() }
377  } },
378  { "mp",{
379  { "label", markup::tag("small", markup::bold(_("MP: ")) + std::to_string(type.movement())) },
380  { "use_markup", "true" },
381  { "tooltip", get_mp_tooltip(type.movement(), [&type](t_translation::terrain_code terrain) { return type.movement_type().movement_cost(terrain); }) }
382  } },
383  });
384 
385  // Print trait details
386  {
387  tree_view_node* header_node = nullptr;
388 
389  for(const auto& tr : type.possible_traits()) {
390  t_string name = tr[type.genders().front() == unit_race::FEMALE ? "female_name" : "male_name"].t_str();
391  if(tr["availability"] != "musthave" || name.empty()) {
392  continue;
393  }
394 
395  if(header_node == nullptr) {
396  header_node = &add_name_tree_node(tree_details_->get_root_node(), "header", markup::bold(_("Traits")));
397  }
398 
399  add_name_tree_node(*header_node, "item", name);
400  }
401  }
402 
403  // Print ability details
404  if(!type.abilities_metadata().empty()) {
405 
406  auto& header_node = add_name_tree_node(tree_details_->get_root_node(), "header", markup::bold(_("Abilities")));
407 
408  for(const auto& ab : type.abilities_metadata()) {
409  if(!ab.name.empty()) {
411  header_node,
412  "item",
413  ab.name,
414  markup::span_size("x-large", ab.name) + "\n" + ab.description
415  );
416  }
417  }
418  }
419 
420  print_attack_details(type.attacks(), type.max_attacks(), type.max_attacks(), tree_details_->get_root_node());
421  }
422 }
423 
424 void unit_preview_pane::set_display_data(const unit& u)
425 {
426  // Sets the current type id for the profile button callback to use
427  current_type_ = u.type();
428 
429  if(icon_type_) {
430  std::string mods = u.image_mods();
431 
432  if(u.can_recruit()) {
433  mods += "~BLIT(" + unit::leader_crown() + ")";
434  }
435 
436  for(const std::string& overlay : u.overlays()) {
437  mods += "~BLIT(" + overlay + ")";
438  }
439 
440  mods += image_mods_;
441 
442  icon_type_->set_label(u.absolute_image() + mods);
443  }
444 
445  if(label_name_) {
446  std::string name;
447  if(!u.name().empty()) {
448  name = markup::span_size("large", u.name() + "\n") + markup::tag("small", markup::span_color(font::unit_type_color, u.type_name()));
449  } else {
450  name = markup::span_size("large", u.type_name()) + "\n";
451  }
452 
453  label_name_->set_label(name);
454  label_name_->set_use_markup(true);
455  }
456 
457  if(label_level_) {
458  std::string l_str = VGETTEXT("Lvl $lvl", {{"lvl", std::to_string(u.level())}});
459 
460  label_level_->set_label(markup::bold(l_str));
461  label_level_->set_tooltip(unit_helper::unit_level_tooltip(u));
462  label_level_->set_use_markup(true);
463  }
464 
465  if(label_race_) {
466  label_race_->set_label(u.race()->name(u.gender()));
467  }
468 
469  if(icon_race_) {
470  icon_race_->set_label(u.race()->get_icon_path_stem() + "_30.png");
471  }
472 
473  if(icon_alignment_) {
474  const std::string& alignment_name = unit_alignments::get_string(u.alignment());
475 
476  icon_alignment_->set_label("icons/alignments/alignment_" + alignment_name + "_30.png");
477  icon_alignment_->set_tooltip(unit_type::alignment_description(
478  u.alignment(),
479  u.gender()));
480  }
481 
482  if(label_details_) {
483  std::stringstream str;
484 
485  const std::string name = markup::span_size("large", (!u.name().empty() ? u.name() : " "));
486  str << name << "\n";
487 
489 
490  std::string l_str = VGETTEXT("Lvl $lvl", {{"lvl", std::to_string(u.level())}});
491  str << l_str << "\n";
492 
493  str << unit_type::alignment_description(u.alignment(), u.gender()) << "\n";
494 
495  str << utils::join(u.trait_names(), ", ") << "\n";
496 
497  str << markup::span_color(u.hp_color(), _("HP: "), u.hitpoints(), "/", u.max_hitpoints(), "\n");
498 
499  if(u.can_advance()) {
500  str << markup::span_color(u.xp_color(), _("XP: "), u.experience(), "/", u.max_experience());
501  } else {
502  str << markup::span_color(u.xp_color(), _("XP: "), font::unicode_en_dash);
503  }
504 
505  label_details_->set_label(str.str());
506  label_details_->set_use_markup(true);
507  }
508 
509  if(tree_details_) {
510  tree_details_->clear();
511  const std::string unit_xp = u.can_advance() ? (formatter() << u.experience() << "/" << u.max_experience()).str() : font::unicode_en_dash;
512  tree_details_->add_node("hp_xp_mp", {
513  { "hp",{
514  { "label", markup::tag("small", markup::span_color(u.hp_color(), markup::bold(_("HP: ")), u.hitpoints(), "/", u.max_hitpoints(), " | ")) },
515  { "use_markup", "true" },
516  { "tooltip", get_hp_tooltip(u.get_base_resistances(), [&u](const std::string& dt, bool is_attacker) { return u.resistance_against(dt, is_attacker, u.get_location()); }) }
517  } },
518  { "xp",{
519  { "label", markup::tag("small", markup::span_color(u.xp_color(), markup::bold(_("XP: ")), unit_xp, " | ")) },
520  { "use_markup", "true" },
521  { "tooltip", (formatter() << _("Experience Modifier: ") << unit_experience_accelerator::get_acceleration() << '%').str() }
522  } },
523  { "mp",{
524  { "label", markup::tag("small", markup::bold(_("MP: ")), u.movement_left(), "/", u.total_movement()) },
525  { "use_markup", "true" },
526  { "tooltip", get_mp_tooltip(u.total_movement(), [&u](t_translation::terrain_code terrain) { return u.movement_cost(terrain); }) }
527  } },
528  });
529 
530  if(!u.trait_names().empty()) {
531  auto& header_node = add_name_tree_node(tree_details_->get_root_node(), "header", markup::bold(_("Traits")));
532 
533  assert(u.trait_names().size() == u.trait_descriptions().size());
534  for (std::size_t i = 0; i < u.trait_names().size(); ++i) {
536  header_node,
537  "item",
538  u.trait_names()[i],
539  u.trait_descriptions()[i]
540  );
541  }
542  }
543 
544  if(!u.get_ability_list().empty()) {
545  auto& header_node = add_name_tree_node(tree_details_->get_root_node(), "header", markup::bold(_("Abilities")));
546 
547  for(const auto& ab : u.ability_tooltips()) {
549  header_node,
550  "item",
551  std::get<2>(ab),
552  std::get<3>(ab)
553  );
554  }
555  }
556  print_attack_details(u.attacks(), u.attacks_left(), u.type().max_attacks(), tree_details_->get_root_node());
557  }
558 }
559 
560 void unit_preview_pane::profile_button_callback()
561 {
562  if(get_window() && current_type_) {
563  help::show_unit_description(*current_type_);
564  }
565 }
566 
567 void unit_preview_pane::set_image_mods(const std::string& mods)
568 {
569  image_mods_ = mods;
570 }
571 
572 void unit_preview_pane::set_active(const bool /*active*/)
573 {
574  /* DO NOTHING */
575 }
576 
577 bool unit_preview_pane::get_active() const
578 {
579  return true;
580 }
581 
582 unsigned unit_preview_pane::get_state() const
583 {
584  return ENABLED;
585 }
586 
587 void unit_preview_pane::set_self_active(const bool /*active*/)
588 {
589  /* DO NOTHING */
590 }
591 
592 // }---------- DEFINITION ---------{
593 
594 unit_preview_pane_definition::unit_preview_pane_definition(const config& cfg)
596 {
597  DBG_GUI_P << "Parsing unit preview pane " << id;
598 
599  load_resolutions<resolution>(cfg);
600 }
601 
604 {
605  state.emplace_back(VALIDATE_WML_CHILD(cfg, "background", missing_mandatory_wml_tag("unit_preview_pane_definition][resolution", "background")));
606  state.emplace_back(VALIDATE_WML_CHILD(cfg, "foreground", missing_mandatory_wml_tag("unit_preview_pane_definition][resolution", "foreground")));
607 
608  auto child = VALIDATE_WML_CHILD(cfg, "grid", missing_mandatory_wml_tag("unit_preview_pane_definition][resolution", "grid"));
609  grid = std::make_shared<builder_grid>(child);
610 }
611 
612 // }---------- BUILDER -----------{
613 
614 namespace implementation
615 {
616 
617 builder_unit_preview_pane::builder_unit_preview_pane(const config& cfg)
619  , image_mods(cfg["image_mods"])
620 {
621 }
622 
623 std::unique_ptr<widget> builder_unit_preview_pane::build() const
624 {
625  auto widget = std::make_unique<unit_preview_pane>(*this);
626 
627  DBG_GUI_G << "Window builder: placed unit preview pane '" << id
628  << "' with definition '" << definition << "'.";
629 
630  const auto conf = widget->cast_config_to<unit_preview_pane_definition>();
631  assert(conf);
632 
633  widget->init_grid(*conf->grid);
634  widget->finalize_setup();
635 
636  return widget;
637 }
638 
639 } // namespace implementation
640 
641 // }------------ END --------------
642 
643 } // namespace gui2
A config object defines a single node in a WML file, with access to child nodes.
Definition: config.hpp:157
std::ostringstream wrapper.
Definition: formatter.hpp:40
A generic container base class.
At the moment two kinds of tips are known:
Definition: tooltip.cpp:41
Base container class.
Definition: grid.hpp:32
void set_tooltip(const t_string &tooltip)
tree_view_node & add_child(const std::string &id, const widget_data &data, const int index=-1)
Constructs a new child node.
void profile_button_callback()
Callback for the profile button.
static const std::string & type()
Static type getter that does not rely on the widget being constructed.
styled_widget * label_details_
void print_attack_details(T attacks, const int attacks_left, const int max_attacks, tree_view_node &parent_node)
void finalize_setup()
Initializes the internal sub-widget pointers.
Base class for all widgets.
Definition: widget.hpp:55
T * find_widget(const std::string_view id, const bool must_be_active, const bool must_exist)
Gets a widget with the wanted id.
Definition: widget.hpp:747
static prefs & get()
bool empty() const
Definition: tstring.hpp:199
static std::string get_side_color_id(unsigned side)
Definition: team.cpp:955
static std::shared_ptr< terrain_type_data > get()
Definition: type_data.cpp:34
std::string get_icon_path_stem() const
Gets this race's icon path without state/size suffix and extension.
Definition: race.cpp:163
const t_string & name(GENDER gender=MALE) const
Definition: race.hpp:37
@ FEMALE
Definition: race.hpp:28
A single unit type that the player may recruit.
Definition: types.hpp:43
static std::string alignment_description(unit_alignments::type align, unit_race::GENDER gender=unit_race::MALE)
Implementation detail of unit_type::alignment_description.
Definition: types.cpp:798
int max_attacks() const
Definition: types.hpp:175
This class represents a single unit of a specific type.
Definition: unit.hpp:136
static const std::string & leader_crown()
The path to the leader crown overlay.
Definition: unit.cpp:1178
const config * cfg
#define VGETTEXT(msgid,...)
Handy wrappers around interpolate_variables_into_string and gettext.
#define VNGETTEXT(msgid, msgid_plural, count,...)
std::size_t i
Definition: function.cpp:1032
static std::string _(const char *str)
Definition: gettext.hpp:97
std::vector< std::tuple< std::string, t_string, t_string, t_string > > ability_tooltips() const
Gets the names and descriptions of this unit's abilities.
Definition: abilities.cpp:350
std::vector< std::string > get_ability_list() const
Get a list of all abilities by ID.
Definition: abilities.cpp:294
int max_hitpoints() const
The max number of hitpoints this unit can have.
Definition: unit.hpp:524
unit_alignments::type alignment() const
The alignment of this unit.
Definition: unit.hpp:494
int level() const
The current level of this unit.
Definition: unit.hpp:578
const t_string & type_name() const
Gets the translatable name of this unit's type.
Definition: unit.hpp:372
int hitpoints() const
The current number of hitpoints this unit has.
Definition: unit.hpp:518
const unit_race * race() const
Gets this unit's race.
Definition: unit.hpp:512
const unit_type & type() const
This unit's type, accounting for gender and variation.
Definition: unit.hpp:358
int experience() const
The current number of experience points this unit has.
Definition: unit.hpp:542
bool can_recruit() const
Whether this unit can recruit other units - ie, are they a leader unit.
Definition: unit.hpp:631
int max_experience() const
The max number of experience points this unit can have.
Definition: unit.hpp:548
unit_race::GENDER gender() const
The gender of this unit.
Definition: unit.hpp:484
const t_string & name() const
Gets this unit's translatable display name.
Definition: unit.hpp:406
bool can_advance() const
Checks whether this unit has any options to advance to.
Definition: unit.hpp:275
attack_itors attacks()
Gets an iterator over this unit's attacks.
Definition: unit.hpp:945
utils::string_map_res get_base_resistances() const
Gets resistances without any abilities applied.
Definition: unit.hpp:1082
int attacks_left() const
Gets the remaining number of attacks this unit can perform this turn.
Definition: unit.hpp:1012
color_t xp_color() const
Color for this unit's XP.
Definition: unit.cpp:1253
color_t hp_color() const
Color for this unit's current hitpoints.
Definition: unit.cpp:1209
static color_t hp_color_max()
Definition: unit.cpp:1219
std::string image_mods() const
Gets an IPF string containing all IPF image mods.
Definition: unit.cpp:2789
const std::vector< std::string > & overlays() const
Get the unit's overlay images.
Definition: unit.hpp:1726
std::string absolute_image() const
The name of the file to game_display (used in menus).
Definition: unit.cpp:2608
int movement_left() const
Gets how far a unit can move, considering the incapacitated flag.
Definition: unit.hpp:1378
int total_movement() const
The maximum moves this unit has.
Definition: unit.hpp:1362
const std::vector< t_string > & trait_descriptions() const
Gets the descriptions of the currently registered traits.
Definition: unit.hpp:1126
const std::vector< t_string > & trait_names() const
Gets the names of the currently registered traits.
Definition: unit.hpp:1116
#define DBG_GUI_G
Definition: log.hpp:41
#define DBG_GUI_P
Definition: log.hpp:66
std::string tooltip
Shown when hovering over an entry in the filter's drop-down list.
Definition: manager.cpp:203
auto string_table
Definition: language.hpp:68
CURSOR_TYPE get()
Definition: cursor.cpp:218
void line(int from_x, int from_y, int to_x, int to_y)
Draw a line.
Definition: draw.cpp:189
const std::string weapon_details_sep
Definition: constants.cpp:50
const color_t unit_type_color
const std::string unicode_bullet
Definition: constants.cpp:47
const color_t weapon_details_color
const std::string unicode_en_dash
Definition: constants.cpp:43
const std::string unicode_figure_dash
Definition: constants.cpp:45
const std::string weapon_numbers_sep
Definition: constants.cpp:49
color_t red_to_green(double val, bool for_text)
Return a color corresponding to the value val red for val=0.0 to green for val=100....
void connect_signal_mouse_left_click(dispatcher &dispatcher, const signal &signal)
Connects a signal handler for a left mouse button click.
Definition: dispatcher.cpp:163
Generic file dialog.
static tree_view_node & add_name_tree_node(tree_view_node &header_node, const std::string &type, const t_string &label, const t_string &tooltip="")
static std::string get_mp_tooltip(int total_movement, const std::function< int(t_translation::terrain_code)> &get)
static std::string get_hp_tooltip(const utils::string_map_res &res, const std::function< int(const std::string &, bool)> &get)
void show_unit_description(const unit &u)
Definition: help.cpp:63
bool exists(const image::locator &i_locator)
Returns true if the given image actually exists, without loading it.
Definition: picture.cpp:844
Contains the implementation details for lexical_cast and shouldn't be used directly.
logger & info()
Definition: log.cpp:351
std::string bold(Args &&... data)
Applies bold Pango markup to the input.
Definition: markup.hpp:161
std::string span_color(const color_t &color, Args &&... data)
Applies Pango markup to the input specifying its display color.
Definition: markup.hpp:110
std::string tag(std::string_view tag, Args &&... data)
Wraps the given data in the specified tag.
Definition: markup.hpp:45
std::string span_size(std::string_view size, Args &&... data)
Applies Pango markup to the input specifying its display size.
Definition: markup.hpp:146
play_controller * controller
Definition: resources.cpp:21
const terrain_code VOID_TERRAIN
VOID_TERRAIN is used for shrouded hexes.
bool terrain_matches(const terrain_code &src, const terrain_code &dest)
Tests whether a specific terrain matches an expression, for matching rules see above.
const ter_match ALL_OFF_MAP
const terrain_code FOGGED
std::string dgettext(const char *domain, const char *msgid)
Definition: gettext.cpp:425
static std::string unit_level_tooltip(const int level, const std::vector< std::string > &adv_to_types, const std::vector< config > &adv_to_mods)
Definition: helper.cpp:60
std::string resistance_color(const int resistance)
Maps resistance <= -60 (resistance value <= -60%) to intense red.
Definition: helper.cpp:54
std::size_t size(std::string_view str)
Length in characters of a UTF-8 string.
Definition: unicode.cpp:81
std::map< std::string, t_string, res_compare > string_map_res
std::string join(const T &v, const std::string &s=",")
Generates a new string joining container items in a list.
std::string signed_percent(int val)
Convert into a percentage (using the Unicode "−" and +0% convention.
SDL_Window * get_window()
Definition: video.cpp:692
#define REGISTER_WIDGET(id)
Wrapper for REGISTER_WIDGET3.
static config unit_xp(const unit *u)
Definition: reports.cpp:527
std::string definition
Parameters for the styled_widget.
virtual std::unique_ptr< widget > build() const override
std::vector< state_definition > state
static std::string get_string(enum_type key)
Converts a enum to its string equivalent.
Definition: enum_base.hpp:46
A terrain string which is converted to a terrain is a string with 1 or 2 layers the layers are separa...
Definition: translation.hpp:49
static int get_acceleration()
Definition: types.cpp:533
std::string missing_mandatory_wml_tag(const std::string &section, const std::string &tag)
Returns a standard message for a missing wml child (tag).
Add a special kind of assert to validate whether the input from WML doesn't contain any problems that...
#define VALIDATE_WML_CHILD(cfg, key, message)