The Battle for Wesnoth  1.15.9+dev
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unit.cpp File Reference

Routines to manage units. More...

#include "units/unit.hpp"
#include "color.hpp"
#include "deprecation.hpp"
#include "display.hpp"
#include "formatter.hpp"
#include "formula/string_utils.hpp"
#include "game_board.hpp"
#include "game_config.hpp"
#include "game_data.hpp"
#include "game_errors.hpp"
#include "game_events/manager.hpp"
#include "game_version.hpp"
#include "gettext.hpp"
#include "lexical_cast.hpp"
#include "log.hpp"
#include "map/map.hpp"
#include "preferences/game.hpp"
#include "random.hpp"
#include "resources.hpp"
#include "scripting/game_lua_kernel.hpp"
#include "side_filter.hpp"
#include "synced_context.hpp"
#include "team.hpp"
#include "terrain/filter.hpp"
#include "units/abilities.hpp"
#include "units/animation.hpp"
#include "units/animation_component.hpp"
#include "units/filter.hpp"
#include "units/formula_manager.hpp"
#include "units/id.hpp"
#include "units/map.hpp"
#include "units/types.hpp"
#include <functional>
#include "variable.hpp"
#include <boost/dynamic_bitset.hpp>
#include <boost/range/algorithm.hpp>
#include <array>
#include <cassert>
#include <cstdlib>
#include <exception>
#include <iterator>
#include <new>
#include <ostream>
Include dependency graph for unit.cpp:

Go to the source code of this file.




#define DBG_UT   LOG_STREAM(debug, log_unit)
#define LOG_UT   LOG_STREAM(info, log_unit)
#define WRN_UT   LOG_STREAM(warn, log_unit)
#define ERR_UT   LOG_STREAM(err, log_unit)


static const unit_typeget_unit_type (const std::string &type_id)
 Converts a string ID to a unit_type. More...
static unit_race::GENDER generate_gender (const unit_type &type, bool random_gender)
static unit_race::GENDER generate_gender (const unit_type &u_type, const config &cfg)
static color_t hp_color_impl (int hitpoints, int max_hitpoints)
bool mod_duration_match (const std::string &mod_dur, const std::string &goal_dur)
 Determines if mod_dur "matches" goal_dur. More...
std::string get_checksum (const unit &u)
 Gets a checksum for a unit. More...
void swap (unit &lhs, unit &rhs)
 Implement non-member swap function for std::swap (calls unit::swap). More...


static lg::log_domain log_unit ("unit")

Detailed Description

Routines to manage units.

Definition in file unit.cpp.

Macro Definition Documentation


#define DBG_UT   LOG_STREAM(debug, log_unit)


#define ERR_UT   LOG_STREAM(err, log_unit)

Definition at line 81 of file unit.cpp.

Referenced by unit::~unit().


#define LOG_UT   LOG_STREAM(info, log_unit)

Definition at line 79 of file unit.cpp.

Referenced by unit::apply_builtin_effect(), and unit::generate_traits().


#define WRN_UT   LOG_STREAM(warn, log_unit)

Function Documentation

◆ generate_gender() [1/2]

static unit_race::GENDER generate_gender ( const unit_type type,
bool  random_gender 

◆ generate_gender() [2/2]

static unit_race::GENDER generate_gender ( const unit_type u_type,
const config cfg 

Definition at line 237 of file unit.cpp.

References generate_gender(), and string_gender().

◆ get_checksum()

std::string get_checksum ( const unit u)

Gets a checksum for a unit.

In MP games the descriptions are locally generated and might differ, so it should be possible to discard them. Not sure whether replays suffer the same problem.

uthis unit
the checksum for a unit

Definition at line 2651 of file unit.cpp.

References config::add_child(), c, config::child_range(), DBG_UT, config::hash(), config::recursive_clear_value(), and unit::write().

Referenced by replay::add_unit_checksum(), and actions::find_recruit_location().

◆ get_unit_type()

static const unit_type& get_unit_type ( const std::string &  type_id)

Converts a string ID to a unit_type.

Throws a game_error exception if the string does not correspond to a type.

Definition at line 208 of file unit.cpp.

References unit_type::check_id(), unit_type_data::find(), i, and unit_types.

Referenced by unit::expire_modifications(), wfl::gamestate_function_symbol_table::gamestate_function_symbol_table(), and unit::init().

◆ hp_color_impl()

static color_t hp_color_impl ( int  hitpoints,
int  max_hitpoints 

Definition at line 1035 of file unit.cpp.

References unit::hitpoints(), and color_t::r.

Referenced by unit::hp_color(), and unit::hp_color_max().

◆ mod_duration_match()

bool mod_duration_match ( const std::string &  mod_dur,
const std::string &  goal_dur 

Determines if mod_dur "matches" goal_dur.

If goal_dur is not empty, they match if they are equal. If goal_dur is empty, they match if mod_dur is neither empty nor "forever". Helper function for expire_modifications().

Definition at line 1183 of file unit.cpp.

Referenced by unit::expire_modifications().

◆ swap()

void swap ( unit lhs,
unit rhs 

Implement non-member swap function for std::swap (calls unit::swap).

Definition at line 2746 of file unit.cpp.

References unit::swap().

Referenced by unit::clear_visibility_cache(), unit::clone(), and unit::swap().

Variable Documentation

◆ log_unit

lg::log_domain log_unit("unit")