#include "fake_unit_manager.hpp"
#include "display.hpp"
#include "log.hpp"
#include "units/unit.hpp"
#include "units/animation_component.hpp"
#include "utils/general.hpp"
Go to the source code of this file.
Macros | |
#define | ERR_NG LOG_STREAM(err, log_engine) |
Variables | |
static lg::log_domain | log_engine ("engine") |
#define ERR_NG LOG_STREAM(err, log_engine) |
Definition at line 25 of file fake_unit_manager.cpp.
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static |