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| static lg::log_domain | log_engine ("engine") |
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| int | game_config::base_income = 2 |
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| int | game_config::village_income = 1 |
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| int | game_config::village_support = 1 |
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| int | game_config::recall_cost = 20 |
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| int | game_config::kill_experience = 8 |
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| int | game_config::combat_experience = 1 |
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| int | game_config::poison_amount = 8 |
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| int | game_config::rest_heal_amount = 2 |
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| const int | game_config::gold_carryover_percentage = 80 |
| | Default percentage gold carried over to the next scenario. More...
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| unsigned int | game_config::tile_size = 72 |
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| std::string | game_config::default_terrain |
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| std::string | game_config::shroud_prefix |
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| std::string | game_config::fog_prefix |
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| std::string | game_config::reach_map_prefix |
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| std::vector< unsigned int > | game_config::zoom_levels {36, 72, 144} |
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| double | game_config::hp_bar_scaling = 0.666 |
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| double | game_config::xp_bar_scaling = 0.5 |
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| std::chrono::milliseconds | game_config::lobby_network_timer = 100ms |
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| std::chrono::milliseconds | game_config::lobby_refresh = 4000ms |
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| const std::size_t | game_config::max_loop = 65536 |
| | The maximum number of hexes on a map and items in an array and also used as maximum in wml loops. More...
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| std::vector< server_info > | game_config::server_list |
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| bool | game_config::allow_insecure = false |
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| bool | game_config::addon_server_info = false |
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| bool | game_config::no_simd = false |
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| bool | game_config::debug_impl = false |
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| bool | game_config::debug_lua = false |
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| bool | game_config::strict_lua = false |
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| bool | game_config::editor = false |
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| bool | game_config::ignore_replay_errors = false |
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| bool | game_config::mp_debug = false |
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| bool | game_config::exit_at_end = false |
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| bool | game_config::disable_autosave = false |
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| bool | game_config::no_addons = false |
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| const bool & | game_config::debug = debug_impl |
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| bool | game_config::show_ally_orb |
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| bool | game_config::show_disengaged_orb |
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| bool | game_config::show_enemy_orb |
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| bool | game_config::show_moved_orb |
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| bool | game_config::show_partial_orb |
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| bool | game_config::show_status_on_ally_orb |
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| bool | game_config::show_unmoved_orb |
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| int | game_config::reach_map_border_opacity |
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| int | game_config::reach_map_tint_opacity |
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| int | game_config::reach_map_darken_opacity |
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| bool | game_config::reach_map_darken_tex |
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| std::string | game_config::title_music |
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| std::string | game_config::lobby_music |
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| std::vector< std::string > | game_config::default_defeat_music |
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| std::vector< std::string > | game_config::default_victory_music |
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| std::string | game_config::flag_rgb |
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| std::string | game_config::unit_rgb |
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| std::vector< color_t > | game_config::red_green_scale |
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| std::vector< color_t > | game_config::red_green_scale_text |
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| std::vector< color_t > | game_config::blue_white_scale |
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| std::vector< color_t > | game_config::blue_white_scale_text |
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| std::map< std::string, color_range, std::less<> > | game_config::team_rgb_range |
| | Colors defined by WML [color_range] tags. More...
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| std::map< std::string, t_string, std::less<> > | game_config::team_rgb_name |
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| std::map< std::string, std::vector< color_t >, std::less<> > | game_config::team_rgb_colors |
| | For colors defined by WML [color_range] tags, the palettes for team-based recoloring. More...
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| std::vector< std::string > | game_config::default_colors |
| | The [color_range]id= attributes, equivalently the keys in the team_rgb_* maps, for which [color_range]default=yes. More...
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| std::string | game_config::colors::ally_orb_color |
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| std::string | game_config::colors::enemy_orb_color |
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| std::string | game_config::colors::moved_orb_color |
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| std::string | game_config::colors::partial_orb_color |
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| std::string | game_config::colors::unmoved_orb_color |
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| std::string | game_config::colors::reach_map_color |
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| std::string | game_config::colors::reach_map_enemy_color |
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| std::string | game_config::colors::default_color_list |
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| std::string | game_config::foot_teleport_enter |
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| std::string | game_config::foot_teleport_exit |
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| std::string | game_config::images::game_title |
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| std::string | game_config::images::game_title_background |
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| std::string | game_config::images::game_logo |
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| std::string | game_config::images::game_logo_background |
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| std::string | game_config::images::victory_laurel |
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| std::string | game_config::images::victory_laurel_hardest |
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| std::string | game_config::images::victory_laurel_easy |
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| std::string | game_config::images::orb |
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| std::string | game_config::images::orb_two_color |
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| std::string | game_config::images::energy |
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| std::string | game_config::images::battery_icon |
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| std::string | game_config::images::time_icon |
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| std::string | game_config::images::flag |
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| std::string | game_config::images::flag_icon |
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| std::string | game_config::images::terrain_mask |
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| std::string | game_config::images::grid_top |
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| std::string | game_config::images::grid_bottom |
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| std::string | game_config::images::mouseover |
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| std::string | game_config::images::selected |
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| std::string | game_config::images::editor_brush |
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| std::string | game_config::images::unreachable |
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| std::string | game_config::images::linger |
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| std::string | game_config::images::observer |
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| std::string | game_config::images::tod_bright |
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| std::string | game_config::images::tod_dark |
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| std::string | game_config::images::wml_menu = "buttons/WML-custom.png" |
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| std::string | game_config::images::level |
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| std::string | game_config::images::ellipsis |
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| std::string | game_config::images::missing |
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| std::string | game_config::images::blank |
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| std::string | game_config::images::app_icon = "images/icons/icon-game.png" |
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| std::string | game_config::sounds::turn_bell = "bell.wav" |
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| std::string | game_config::sounds::timer_bell = "timer.wav" |
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| std::string | game_config::sounds::public_message = "chat-[1~3].ogg" |
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| std::string | game_config::sounds::private_message = "chat-highlight.ogg" |
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| std::string | game_config::sounds::friend_message = "chat-friend.ogg" |
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| std::string | game_config::sounds::server_message = "receive.wav" |
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| std::string | game_config::sounds::player_joins = "arrive.wav" |
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| std::string | game_config::sounds::player_leaves = "leave.wav" |
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| std::string | game_config::sounds::game_user_arrive = "join.wav" |
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| std::string | game_config::sounds::game_user_leave = "leave.wav" |
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| std::string | game_config::sounds::ready_for_start = "bell.wav" |
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| std::string | game_config::sounds::game_has_begun = "gamestart.ogg" |
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| std::string | game_config::sounds::game_created = "join.wav" |
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| const std::string | game_config::sounds::button_press = "button.wav" |
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| const std::string | game_config::sounds::checkbox_release = "checkbox.wav" |
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| const std::string | game_config::sounds::slider_adjust = "slider.wav" |
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| const std::string | game_config::sounds::menu_expand = "expand.wav" |
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| const std::string | game_config::sounds::menu_contract = "contract.wav" |
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| const std::string | game_config::sounds::menu_select = "select.wav" |
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| std::string | game_config::sounds::status::poisoned = "poison.ogg" |
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| std::string | game_config::sounds::status::slowed = "slowed.wav" |
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| std::string | game_config::sounds::status::petrified = "petrified.ogg" |
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