#include "gui/dialogs/game_version_dialog.hpp"
#include "build_info.hpp"
#include "desktop/clipboard.hpp"
#include "desktop/open.hpp"
#include "desktop/version.hpp"
#include "filesystem.hpp"
#include "formula/string_utils.hpp"
#include "gui/dialogs/migrate_version_selection.hpp"
#include "gui/widgets/button.hpp"
#include "gui/widgets/styled_widget.hpp"
#include "gui/widgets/listbox.hpp"
#include "gui/widgets/tab_container.hpp"
#include "gui/widgets/text_box_base.hpp"
#include "gui/widgets/window.hpp"
#include "gui/dialogs/message.hpp"
#include "gui/dialogs/end_credits.hpp"
#include "gettext.hpp"
#include "help/help.hpp"
#include "language.hpp"
#include "serialization/markup.hpp"
#include <functional>
Go to the source code of this file.
Namespaces | |
gui2 | |
Generic file dialog. | |
gui2::dialogs | |
Macros | |
#define | GETTEXT_DOMAIN "wesnoth-lib" |
#define GETTEXT_DOMAIN "wesnoth-lib" |
Definition at line 16 of file game_version_dialog.cpp.