#include "scripting/lua_cpp_function.hpp"
#include "log.hpp"
#include <sstream>
#include <string>
#include "lua/wrapper_lauxlib.h"
#include "scripting/lua_common.hpp"
Go to the source code of this file.
Namespaces | |
lua_cpp | |
Macros | |
#define | DBG_LUA LOG_STREAM(debug, log_scripting_lua) |
#define | LOG_LUA LOG_STREAM(info, log_scripting_lua) |
#define | WRN_LUA LOG_STREAM(warn, log_scripting_lua) |
#define | ERR_LUA LOG_STREAM(err, log_scripting_lua) |
Functions | |
static int | lua_cpp::intf_dispatcher (lua_State *L) |
static int | lua_cpp::intf_cleanup (lua_State *L) |
static int | lua_cpp::intf_tostring (lua_State *L) |
void | lua_cpp::register_metatable (lua_State *L) |
void | lua_cpp::push_function (lua_State *L, const lua_function &f) |
Pushes a std::function wrapper object onto the stack. More... | |
void | lua_cpp::set_functions (lua_State *L, const std::vector< lua_cpp::Reg > &functions) |
Analogous to lua_setfuncs, it registers a collection of function wrapper objects into a table, using push_function. More... | |
static int | lua_cpp::intf_closure_dispatcher (lua_State *L) |
void | lua_cpp::push_closure (lua_State *L, const lua_function &f, int nup) |
Pushes a closure which retains a std::function object as its first up-value. More... | |
void | lua_cpp::set_functions (lua_State *L, const std::vector< lua_cpp::Reg > &functions, int nup) |
Analogous to lua_setfuncs and set_functions above, but pushes closures. More... | |
Variables | |
static lg::log_domain | log_scripting_lua ("scripting/lua") |
char const * | lua_cpp::cpp_function = "CPP_Function" |
#define DBG_LUA LOG_STREAM(debug, log_scripting_lua) |
Definition at line 27 of file lua_cpp_function.cpp.
#define ERR_LUA LOG_STREAM(err, log_scripting_lua) |
Definition at line 30 of file lua_cpp_function.cpp.
#define LOG_LUA LOG_STREAM(info, log_scripting_lua) |
Definition at line 28 of file lua_cpp_function.cpp.
#define WRN_LUA LOG_STREAM(warn, log_scripting_lua) |
Definition at line 29 of file lua_cpp_function.cpp.
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