#include <boost/test/unit_test.hpp>
#include <boost/test/unit_test_monitor.hpp>
#include <boost/test/unit_test_parameters.hpp>
#include <boost/test/results_reporter.hpp>
#include <boost/filesystem/path.hpp>
#include <fstream>
#include <SDL2/SDL.h>
#include "filesystem.hpp"
#include "game_config.hpp"
#include "game_errors.hpp"
#include "gui/core/event/handler.hpp"
#include "gui/gui.hpp"
#include "config.hpp"
#include "log.hpp"
#include "tests/utils/fake_display.hpp"
#include "game_display.hpp"
Go to the source code of this file.
◆ BOOST_TEST_MODULE
#define BOOST_TEST_MODULE wesnoth unit tests master suite |
◆ GETTEXT_DOMAIN
#define GETTEXT_DOMAIN "wesnoth-test" |
◆ BOOST_GLOBAL_FIXTURE()
◆ exception_translator_config()
static void exception_translator_config |
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const config::error & |
e | ) |
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static |
◆ exception_translator_game()
static void exception_translator_game |
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const game::error & |
e | ) |
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static |
◆ reporter