#include "display_context.hpp"
#include "editor/map/editor_map.hpp"
#include "game_classification.hpp"
#include "map/label.hpp"
#include "mp_game_settings.hpp"
#include "overlay.hpp"
#include "side_controller.hpp"
#include "sound_music_track.hpp"
#include "team.hpp"
#include "tod_manager.hpp"
#include "units/map.hpp"
#include "utils/optional_fwd.hpp"
#include <vector>
Go to the source code of this file.
Classes | |
struct | editor::editor_team_info |
class | editor::map_context |
This class wraps around a map to provide a concise interface for the editor to work with. More... | |
Namespaces | |
editor | |
Manage the empty-palette in the editor. | |