The Battle for Wesnoth  1.19.5+dev
Namespaces | Macros | Variables
menu_item.cpp File Reference

Definitions for a class that implements WML-defined (right-click) menu items. More...

#include "game_events/menu_item.hpp"
#include "game_events/conditional_wml.hpp"
#include "game_events/handlers.hpp"
#include "game_events/pump.hpp"
#include "game_config.hpp"
#include "game_version.hpp"
#include "hotkey/hotkey_handler.hpp"
#include "log.hpp"
#include "replay_helper.hpp"
#include "resources.hpp"
#include "synced_context.hpp"
#include "terrain/filter.hpp"
#include "deprecation.hpp"
Include dependency graph for menu_item.cpp:

Go to the source code of this file.

Namespaces

 game_events
 Domain specific events.
 

Macros

#define ERR_NG   LOG_STREAM(err, log_engine)
 
#define LOG_NG   LOG_STREAM(info, log_engine)
 

Variables

static lg::log_domain log_engine ("engine")
 

Detailed Description

Definitions for a class that implements WML-defined (right-click) menu items.

Definition in file menu_item.cpp.

Macro Definition Documentation

◆ ERR_NG

#define ERR_NG   LOG_STREAM(err, log_engine)

Definition at line 38 of file menu_item.cpp.

◆ LOG_NG

#define LOG_NG   LOG_STREAM(info, log_engine)

Definition at line 39 of file menu_item.cpp.

Variable Documentation

◆ log_engine

lg::log_domain log_engine("engine") ( "engine"  )
static