Definitions for a class that implements WML-defined (right-click) menu items. More...
#include "game_events/menu_item.hpp"
#include "game_events/conditional_wml.hpp"
#include "game_events/handlers.hpp"
#include "game_events/pump.hpp"
#include "game_config.hpp"
#include "game_version.hpp"
#include "hotkey/hotkey_handler.hpp"
#include "log.hpp"
#include "replay_helper.hpp"
#include "resources.hpp"
#include "synced_context.hpp"
#include "terrain/filter.hpp"
#include "deprecation.hpp"
Go to the source code of this file.
Namespaces | |
game_events | |
Domain specific events. | |
Macros | |
#define | ERR_NG LOG_STREAM(err, log_engine) |
#define | LOG_NG LOG_STREAM(info, log_engine) |
Variables | |
static lg::log_domain | log_engine ("engine") |
Definitions for a class that implements WML-defined (right-click) menu items.
Definition in file menu_item.cpp.
#define ERR_NG LOG_STREAM(err, log_engine) |
Definition at line 38 of file menu_item.cpp.
#define LOG_NG LOG_STREAM(info, log_engine) |
Definition at line 39 of file menu_item.cpp.
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static |