The Battle for Wesnoth 1.21.0-dev
 
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game_events Directory Reference
Directory dependency graph for game_events:

Files

 action_wml.cpp
 Implementations of action WML tags, other than those implemented in Lua, and excluding conditional action WML.
 
 action_wml.hpp
 Define actions for the game's events mechanism.
 
 conditional_wml.cpp
 Implementations of conditional action WML tags.
 
 conditional_wml.hpp
 Define conditionals for the game's events mechanism, a.k.a.
 
 entity_location.cpp
 The structure that tracks WML event locations.
 
 entity_location.hpp
 Define locations as used by the game's events mechanism.
 
 fwd.hpp
 
 handlers.cpp
 The structure that tracks WML event handlers.
 
 handlers.hpp
 Define the handlers for the game's events mechanism.
 
 manager.cpp
 
 manager.hpp
 
 manager_impl.cpp
 
 manager_impl.hpp
 
 menu_item.cpp
 Definitions for a class that implements WML-defined (right-click) menu items.
 
 menu_item.hpp
 Declarations for a class that implements WML-defined (right-click) menu items.
 
 pump.cpp
 Handles the current state of WML-events.
 
 pump.hpp
 Define the game's event mechanism.
 
 wmi_manager.cpp
 Definitions for a container for wml_menu_item.
 
 wmi_manager.hpp
 Declarations for a container for wml_menu_item.