Files | |
| action_wml.cpp | |
| Implementations of action WML tags, other than those implemented in Lua, and excluding conditional action WML. | |
| action_wml.hpp | |
| Define actions for the game's events mechanism. | |
| conditional_wml.cpp | |
| Implementations of conditional action WML tags. | |
| conditional_wml.hpp | |
| Define conditionals for the game's events mechanism, a.k.a. | |
| entity_location.cpp | |
| The structure that tracks WML event locations. | |
| entity_location.hpp | |
| Define locations as used by the game's events mechanism. | |
| fwd.hpp | |
| handlers.cpp | |
| The structure that tracks WML event handlers. | |
| handlers.hpp | |
| Define the handlers for the game's events mechanism. | |
| manager.cpp | |
| manager.hpp | |
| manager_impl.cpp | |
| manager_impl.hpp | |
| menu_item.cpp | |
| Definitions for a class that implements WML-defined (right-click) menu items. | |
| menu_item.hpp | |
| Declarations for a class that implements WML-defined (right-click) menu items. | |
| pump.cpp | |
| Handles the current state of WML-events. | |
| pump.hpp | |
| Define the game's event mechanism. | |
| wmi_manager.cpp | |
| Definitions for a container for wml_menu_item. | |
| wmi_manager.hpp | |
| Declarations for a container for wml_menu_item. | |