The Battle for Wesnoth  1.19.5+dev
Namespaces | Macros | Variables
wmi_manager.cpp File Reference

Definitions for a container for wml_menu_item. More...

#include "game_events/wmi_manager.hpp"
#include "game_events/menu_item.hpp"
#include "play_controller.hpp"
#include "resources.hpp"
#include "config.hpp"
#include "game_data.hpp"
#include "log.hpp"
#include "map/location.hpp"
Include dependency graph for wmi_manager.cpp:

Go to the source code of this file.

Namespaces

 game_events
 Domain specific events.
 

Macros

#define WRN_NG   LOG_STREAM(warn, log_engine)
 
#define LOG_NG   LOG_STREAM(info, log_engine)
 

Variables

static lg::log_domain log_engine ("engine")
 

Detailed Description

Definitions for a container for wml_menu_item.

Definition in file wmi_manager.cpp.

Macro Definition Documentation

◆ LOG_NG

#define LOG_NG   LOG_STREAM(info, log_engine)

Definition at line 33 of file wmi_manager.cpp.

◆ WRN_NG

#define WRN_NG   LOG_STREAM(warn, log_engine)

Definition at line 32 of file wmi_manager.cpp.

Variable Documentation

◆ log_engine

lg::log_domain log_engine("engine") ( "engine"  )
static