#include "replay_controller.hpp"#include "log.hpp"#include "replay.hpp"#include "resources.hpp"#include "playsingle_controller.hpp"Go to the source code of this file.
Macros | |
| #define | DBG_NG LOG_STREAM(debug, log_engine) |
| #define | DBG_REPLAY LOG_STREAM(debug, log_replay) |
| #define | LOG_REPLAY LOG_STREAM(info, log_replay) |
| #define | ERR_REPLAY LOG_STREAM(err, log_replay) |
Variables | |
| static lg::log_domain | log_engine ("engine") |
| static lg::log_domain | log_replay ("replay") |
| #define DBG_NG LOG_STREAM(debug, log_engine) |
Definition at line 23 of file replay_controller.cpp.
| #define DBG_REPLAY LOG_STREAM(debug, log_replay) |
Definition at line 26 of file replay_controller.cpp.
| #define ERR_REPLAY LOG_STREAM(err, log_replay) |
Definition at line 28 of file replay_controller.cpp.
| #define LOG_REPLAY LOG_STREAM(info, log_replay) |
Definition at line 27 of file replay_controller.cpp.
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