The Battle for Wesnoth  1.19.7+dev
stacked_widget.cpp
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1 /*
2  Copyright (C) 2009 - 2024
3  by Mark de Wever <koraq@xs4all.nl>
4  Part of the Battle for Wesnoth Project https://www.wesnoth.org/
5 
6  This program is free software; you can redistribute it and/or modify
7  it under the terms of the GNU General Public License as published by
8  the Free Software Foundation; either version 2 of the License, or
9  (at your option) any later version.
10  This program is distributed in the hope that it will be useful,
11  but WITHOUT ANY WARRANTY.
12 
13  See the COPYING file for more details.
14 */
15 
16 #define GETTEXT_DOMAIN "wesnoth-lib"
17 
19 
23 #include "gettext.hpp"
24 #include "utils/const_clone.hpp"
25 #include "wml_exception.hpp"
26 
27 #include <functional>
28 
29 static lg::log_domain log_wml("wml");
30 #define ERR_WML LOG_STREAM(err, log_wml)
31 
32 namespace gui2
33 {
34 
35 // ------------ WIDGET -----------{
36 
37 REGISTER_WIDGET(stacked_widget)
38 
40 {
41  template<typename W>
43  const std::string_view id,
44  const bool must_be_active)
45  {
46  // Use base method if find-in-all-layer isn't set.
47  if(!stack.find_in_all_layers_) {
48  return stack.container_base::find(id, must_be_active);
49  }
50 
51  for(unsigned i = 0; i < stack.get_layer_count(); ++i) {
52  if(W* res = stack.get_layer_grid(i)->find(id, must_be_active)) {
53  return res;
54  }
55  }
56 
57  return stack.container_base::find(id, must_be_active);
58  }
59 };
60 
62  : container_base(builder, type())
63  , generator_(nullptr)
64  , selected_layer_(-1)
65  , find_in_all_layers_(false)
66 {
67  const auto conf = cast_config_to<stacked_widget_definition>();
68  assert(conf);
69 
70  init_grid(*conf->grid);
71 
72  auto generator = generator_base::build(false, false, generator_base::independent, false);
73 
74  // Save our *non-owning* pointer before this gets moved into the grid.
75  generator_ = generator.get();
76  assert(generator_);
77 
78  const widget_item empty_data;
79  for(const auto& layer_builder : builder.stack) {
80  generator->create_item(-1, layer_builder, empty_data, nullptr);
81  }
82 
83  // TODO: can we use the replacements system here?
84  swap_grid(nullptr, &get_grid(), std::move(generator), "_content_grid");
85 
86  select_layer(-1);
87 }
88 
90 {
91  return true;
92 }
93 
94 unsigned stacked_widget::get_state() const
95 {
96  return 0;
97 }
98 
100 {
101  assert(generator_);
102  for(unsigned i = 0; i < generator_->get_item_count(); ++i) {
104  }
105 }
106 
107 void stacked_widget::set_self_active(const bool /*active*/)
108 {
109  /* DO NOTHING */
110 }
111 
112 void stacked_widget::select_layer_impl(const std::function<bool(unsigned int i)>& display_condition)
113 {
114  const unsigned int num_layers = get_layer_count();
115 
116  // Deselect all layers except the chosen ones.
117  for(unsigned int i = 0; i < num_layers; ++i) {
118  const bool selected = display_condition(i);
119 
120  /* Selecting a previously selected item will deselect it, regardless of the what is passed to
121  * select_item. This causes issues if this function is called when all layers are visible (for
122  * example, initialization). For layers other than the chosen one, this is the desired behavior.
123  * However the chosen layer could *also* be deselected undesirably due to the conditions outlined
124  * above, and as this widget's generator does not stipulate a minimum selection, it's possible to
125  * end up with no layers visible at all.
126  *
127  * This works around that by performing no selection unless necessary to change states.
128  */
129  if(generator_->is_selected(i) != selected) {
131  }
132  }
133 
134  // If we already have our chosen layers, exit.
135  if(selected_layer_ >= 0) {
136  return;
137  }
138 
139  // Else, re-show all layers.
140  for(unsigned int i = 0; i < num_layers; ++i) {
141  /* By design, only the last selected item will receive events even if multiple items are visible
142  * and said item is not at the top of the stack. If this point is reached, all layers have already
143  * been hidden by the loop above, so the last layer selected will be the top-most one, as desired.
144  */
145  generator_->select_item(i, true);
146  }
147 }
148 
150 {
151  selected_layer_ = std::clamp<int>(i, -1, get_layer_count() - 1);
152 }
153 
154 bool stacked_widget::layer_selected(const unsigned layer)
155 {
156  assert(layer < get_layer_count());
157  return generator_->is_selected(layer);
158 }
159 
160 void stacked_widget::select_layer(const int layer)
161 {
163 
164  select_layer_impl([this](unsigned int i)
165  {
166  return i == static_cast<unsigned int>(selected_layer_);
167  });
168 }
169 
170 void stacked_widget::select_layers(const boost::dynamic_bitset<>& mask)
171 {
172  assert(mask.size() == get_layer_count());
173 
174  select_layer_impl([&](unsigned int i)
175  {
176  if(mask[i]) {
178  }
179 
180  return mask[i];
181  });
182 }
183 
185 {
186  return generator_->get_item_count();
187 }
188 
190 {
191  assert(generator_);
192  return &generator_->item(i);
193 }
194 
195 const grid* stacked_widget::get_layer_grid(unsigned int i) const
196 {
197  assert(generator_);
198  return &generator_->item(i);
199 }
200 
201 widget* stacked_widget::find(const std::string_view id, const bool must_be_active)
202 {
203  return stacked_widget_implementation::find<widget>(*this, id, must_be_active);
204 }
205 
206 const widget* stacked_widget::find(const std::string_view id, const bool must_be_active) const
207 {
208  return stacked_widget_implementation::find<const widget>(*this, id, must_be_active);
209 }
210 
211 // }---------- DEFINITION ---------{
212 
215 {
216  DBG_GUI_P << "Parsing stacked widget " << id;
217 
218  load_resolutions<resolution>(cfg);
219 }
220 
222  : resolution_definition(cfg), grid(nullptr)
223 {
224  // Add a dummy state since every widget needs a state.
225  static config dummy("draw");
226  state.emplace_back(dummy);
227 
228  auto child = cfg.optional_child("grid");
229  VALIDATE(child, _("No grid defined."));
230 
231  grid = std::make_shared<builder_grid>(*child);
232 }
233 
234 // }---------- BUILDER -----------{
235 
236 namespace implementation
237 {
238 
239 builder_stacked_widget::builder_stacked_widget(const config& cfg)
240  : builder_styled_widget(cfg), stack()
241 {
242  VALIDATE(cfg.has_child("layer"), _("No stack layers defined."));
243  for(const auto & layer : cfg.child_range("layer"))
244  {
245  stack.emplace_back(layer);
246  }
247 }
248 
249 std::unique_ptr<widget> builder_stacked_widget::build() const
250 {
251  auto widget = std::make_unique<stacked_widget>(*this);
252  DBG_GUI_G << "Window builder: placed stacked widget '" << id << "' with definition '" << definition << "'.";
253  return widget;
254 }
255 
256 } // namespace implementation
257 
258 // }------------ END --------------
259 
260 } // namespace gui2
A config object defines a single node in a WML file, with access to child nodes.
Definition: config.hpp:172
bool has_child(config_key_type key) const
Determine whether a config has a child or not.
Definition: config.cpp:316
child_itors child_range(config_key_type key)
Definition: config.cpp:272
optional_config_impl< config > optional_child(config_key_type key, int n=0)
Equivalent to mandatory_child, but returns an empty optional if the nth child was not found.
Definition: config.cpp:384
A generic container base class.
const grid & get_grid() const
void init_grid(const builder_grid &grid_builder)
Initializes and builds the grid.
virtual void select_item(const unsigned index, const bool select)=0
(De)selects an item.
virtual grid & item(const unsigned index)=0
Gets the grid of an item.
virtual unsigned get_item_count() const =0
Returns the number of items.
static std::unique_ptr< generator_base > build(const bool has_minimum, const bool has_maximum, const placement placement, const bool select)
Create a new generator.
Definition: generator.cpp:1160
virtual bool is_selected(const unsigned index) const =0
Returns whether the item is selected.
Basic template class to generate new items.
grid & create_item(const int index, const builder_grid &list_builder, const widget_item &item_data, const std::function< void(widget &)> &callback) override
Inherited from generator_base.
Base container class.
Definition: grid.hpp:32
virtual void layout_children() override
See widget::layout_children.
Definition: grid.cpp:623
virtual widget * find(const std::string_view id, const bool must_be_active) override
See widget::find.
generator_base * generator_
Contains a pointer to the generator.
virtual bool get_active() const override
See styled_widget::get_active.
void update_selected_layer_index(const int i)
void select_layer_impl(const std::function< bool(unsigned int i)> &display_condition)
Internal implementation detail for selecting layers.
grid * get_layer_grid(unsigned int i)
Gets the grid for a specified layer.
bool layer_selected(const unsigned layer)
Tests if the specified layer is selected (ie, visible).
int selected_layer_
The number of the current selected layer.
stacked_widget(const implementation::builder_stacked_widget &builder)
unsigned int get_layer_count() const
Gets the total number of layers.
virtual unsigned get_state() const override
See styled_widget::get_state.
void select_layers(const boost::dynamic_bitset<> &mask)
Selects and displays multiple layers based on the state of the provided dynamic_bitset.
virtual void set_self_active(const bool active) override
See container_base::set_self_active.
virtual void layout_children() override
See widget::layout_children.
void select_layer(const int layer)
Selects and displays a particular layer.
Base class for all widgets.
Definition: widget.hpp:55
std::size_t i
Definition: function.cpp:1029
static auto & dummy
static std::string _(const char *str)
Definition: gettext.hpp:93
#define DBG_GUI_G
Definition: log.hpp:41
#define DBG_GUI_P
Definition: log.hpp:66
std::string selected
Generic file dialog.
std::map< std::string, t_string > widget_item
Definition: widget.hpp:33
void swap_grid(grid *g, grid *content_grid, std::unique_ptr< widget > widget, const std::string &id)
Swaps an item in a grid for another one.
Contains the implementation details for lexical_cast and shouldn't be used directly.
typename const_clone< D, S >::reference const_clone_ref
Definition: const_clone.hpp:63
#define REGISTER_WIDGET(id)
Wrapper for REGISTER_WIDGET3.
static lg::log_domain log_wml("wml")
std::vector< builder_grid > stack
The builders for all layers of the stack .
virtual std::unique_ptr< widget > build() const override
std::string definition
Parameters for the styled_widget.
std::vector< state_definition > state
stacked_widget_definition(const config &cfg)
static W * find(utils::const_clone_ref< stacked_widget, W > stack, const std::string_view id, const bool must_be_active)
Add a special kind of assert to validate whether the input from WML doesn't contain any problems that...
#define VALIDATE(cond, message)
The macro to use for the validation of WML.