#include <language.hpp>
Public Member Functions | |
| language_def () | |
| Creates the 'System Default Language' definition. More... | |
| language_def (const config &cfg) | |
| bool | operator== (const language_def &) const |
| bool | operator< (const language_def &a) const |
Public Attributes | |
| std::string | localename |
| std::vector< std::string > | alternates |
| t_string | language |
| std::string | sort_name |
| bool | rtl = false |
| A right to left language? (e.g: Hebrew) More... | |
| int | percent = 100 |
| % of translated text in core po-s More... | |
Definition at line 25 of file language.hpp.
| language_def::language_def | ( | ) |
Creates the 'System Default Language' definition.
Definition at line 95 of file language.cpp.
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explicit |
Definition at line 101 of file language.cpp.
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inline |
Definition at line 44 of file language.hpp.
References sort_name.
| bool language_def::operator== | ( | const language_def & | a | ) | const |
Definition at line 53 of file language.cpp.
References language.
| std::vector<std::string> language_def::alternates |
Definition at line 33 of file language.hpp.
Referenced by set_language().
| t_string language_def::language |
Definition at line 34 of file language.hpp.
Referenced by operator==().
| std::string language_def::localename |
Definition at line 32 of file language.hpp.
Referenced by test_utils::game_config_manager::game_config_manager(), game_launcher::init_language(), set_language(), and gui2::dialogs::title_screen::update_static_labels().
| int language_def::percent = 100 |
% of translated text in core po-s
Definition at line 41 of file language.hpp.
| bool language_def::rtl = false |
A right to left language? (e.g: Hebrew)
Definition at line 38 of file language.hpp.
| std::string language_def::sort_name |
Definition at line 35 of file language.hpp.
Referenced by operator<().