#include "teambuilder.hpp"
#include "actions/create.hpp"
#include "game_board.hpp"
#include "game_errors.hpp"
#include "log.hpp"
#include "map/map.hpp"
#include "serialization/string_utils.hpp"
#include "team.hpp"
#include "units/type_error.hpp"
#include "units/unit.hpp"
#include <vector>
Go to the source code of this file.
Macros | |
#define | ERR_NG_TC LOG_STREAM(err, log_engine_tc) |
#define | WRN_NG_TC LOG_STREAM(warn, log_engine_tc) |
#define | LOG_NG_TC LOG_STREAM(info, log_engine_tc) |
#define | DBG_NG_TC LOG_STREAM(debug, log_engine_tc) |
Variables | |
static lg::log_domain | log_engine_tc ("engine/team_construction") |
#define DBG_NG_TC LOG_STREAM(debug, log_engine_tc) |
Definition at line 34 of file teambuilder.cpp.
#define ERR_NG_TC LOG_STREAM(err, log_engine_tc) |
Definition at line 31 of file teambuilder.cpp.
#define LOG_NG_TC LOG_STREAM(info, log_engine_tc) |
Definition at line 33 of file teambuilder.cpp.
#define WRN_NG_TC LOG_STREAM(warn, log_engine_tc) |
Definition at line 32 of file teambuilder.cpp.
|
static |