#include "config.hpp"#include "display_context.hpp"#include "filter_context.hpp"#include "game_config.hpp"#include "game_data.hpp"#include "log.hpp"#include "map/map.hpp"#include "side_filter.hpp"#include "team.hpp"#include "terrain/filter.hpp"#include "tod_manager.hpp"#include "units/unit.hpp"#include "units/filter.hpp"#include "variable.hpp"#include "formula/callable_objects.hpp"#include "formula/formula.hpp"#include "formula/function_gamestate.hpp"#include "scripting/game_lua_kernel.hpp"#include "units/unit_alignments.hpp"#include <boost/range/adaptor/transformed.hpp>Go to the source code of this file.
| Classes | |
| class | filter_with_unit | 
| class | terrain_filterimpl | 
| struct | terrain_filterimpl::no_start_set_yet | 
| struct | terrain_filterimpl::no_filter | 
| struct | cfg_to_loc | 
| Macros | |
| #define | GETTEXT_DOMAIN "wesnoth-lib" | 
| #define | ERR_NG LOG_STREAM(err, log_engine) | 
| #define | WRN_NG LOG_STREAM(warn, log_engine) | 
| #define | ERR_WML LOG_STREAM(err, log_wml) | 
| Variables | |
| static lg::log_domain | log_engine ("engine") | 
| static lg::log_domain | log_wml ("wml") | 
| #define ERR_NG LOG_STREAM(err, log_engine) | 
Definition at line 41 of file filter.cpp.
| #define ERR_WML LOG_STREAM(err, log_wml) | 
Definition at line 45 of file filter.cpp.
| #define GETTEXT_DOMAIN "wesnoth-lib" | 
Definition at line 16 of file filter.cpp.
| #define WRN_NG LOG_STREAM(warn, log_engine) | 
Definition at line 42 of file filter.cpp.
| 
 | static | 
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 | static |