#include "config.hpp"#include "display_context.hpp"#include "filter_context.hpp"#include "game_config.hpp"#include "game_data.hpp"#include "log.hpp"#include "map/map.hpp"#include "side_filter.hpp"#include "team.hpp"#include "terrain/filter.hpp"#include "tod_manager.hpp"#include "units/unit.hpp"#include "units/filter.hpp"#include "variable.hpp"#include "formula/callable_objects.hpp"#include "formula/formula.hpp"#include "formula/function_gamestate.hpp"#include "scripting/game_lua_kernel.hpp"#include "units/unit_alignments.hpp"#include <boost/range/adaptor/transformed.hpp>Go to the source code of this file.
Classes | |
| class | filter_with_unit |
| class | terrain_filterimpl |
| struct | terrain_filterimpl::no_start_set_yet |
| struct | terrain_filterimpl::no_filter |
| struct | cfg_to_loc |
Macros | |
| #define | GETTEXT_DOMAIN "wesnoth-lib" |
| #define | ERR_NG LOG_STREAM(err, log_engine) |
| #define | WRN_NG LOG_STREAM(warn, log_engine) |
| #define | ERR_WML LOG_STREAM(err, log_wml) |
Variables | |
| static lg::log_domain | log_engine ("engine") |
| static lg::log_domain | log_wml ("wml") |
| #define ERR_NG LOG_STREAM(err, log_engine) |
Definition at line 41 of file filter.cpp.
| #define ERR_WML LOG_STREAM(err, log_wml) |
Definition at line 45 of file filter.cpp.
| #define GETTEXT_DOMAIN "wesnoth-lib" |
Definition at line 16 of file filter.cpp.
| #define WRN_NG LOG_STREAM(warn, log_engine) |
Definition at line 42 of file filter.cpp.
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