#include "sdl/texture.hpp"
#include "color.hpp"
#include "log.hpp"
#include "sdl/point.hpp"
#include "sdl/surface.hpp"
#include "video.hpp"
Go to the source code of this file.
Macros | |
#define | ERR_SDL LOG_STREAM(err, log_sdl) |
Variables | |
static lg::log_domain | log_sdl ("SDL") |
#define ERR_SDL LOG_STREAM(err, log_sdl) |
Definition at line 24 of file texture.cpp.
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static |