#include "serialization/markup.hpp"
#include "gui/dialogs/unit_recruit.hpp"
#include "gui/widgets/button.hpp"
#include "gui/widgets/image.hpp"
#include "gui/widgets/listbox.hpp"
#include "gui/widgets/unit_preview_pane.hpp"
#include "gui/widgets/text_box.hpp"
#include "gui/widgets/window.hpp"
#include "gettext.hpp"
#include "help/help.hpp"
#include "team.hpp"
#include "units/types.hpp"
#include <functional>
Go to the source code of this file.
Namespaces | |
gui2 | |
Generic file dialog. | |
gui2::dialogs | |
Macros | |
#define | GETTEXT_DOMAIN "wesnoth-lib" |
Functions | |
static std::string | gui2::dialogs::gray_if_unrecruitable (const std::string &text, const bool is_recruitable) |
Variables | |
static const color_t | gui2::dialogs::inactive_row_color (0x96, 0x96, 0x96) |
#define GETTEXT_DOMAIN "wesnoth-lib" |
Definition at line 15 of file unit_recruit.cpp.