15 #define GETTEXT_DOMAIN "wesnoth-lib"
41 , recruit_map_(recruit_map)
45 for(
const auto& pair : recruit_map) {
46 recruit_list_.push_back(pair.first);
49 std::sort(recruit_list_.begin(), recruit_list_.end(), [](
const unit_type* t1,
const unit_type* t2) {
50 return t1->type_name().str() < t2->type_name().str();
65 find_widget<listbox>(
"recruit_list")
68 if(!
type)
return true;
71 const auto race =
type->race();
78 std::to_string(
type->level()),
80 (race ? race->name(default_gender) :
""),
81 (race ? race->plural_name() :
"")
88 text_box* filter = find_widget<text_box>(
"filter_box",
false,
true);
92 listbox& list = find_widget<listbox>(
"recruit_list");
100 find_widget<button>(
"show_help"),
109 std::string image_string = recruit->image() +
"~RC(" + recruit->flag_rgb() +
">"
112 const bool is_recruitable = error.
empty();
114 const std::string cost_string = std::to_string(recruit->cost());
116 column[
"use_markup"] =
"true";
119 column[
"tooltip"] = error;
122 column[
"label"] = image_string + (is_recruitable ?
"" :
"~GS()");
123 row_data.emplace(
"unit_image", column);
126 row_data.emplace(
"unit_type", column);
129 row_data.emplace(
"unit_cost", column);
132 if(!is_recruitable) {
144 const int selected_row
145 = find_widget<listbox>(
"recruit_list").get_selected_row();
147 if(selected_row == -1) {
151 find_widget<unit_preview_pane>(
"recruit_details")
Abstract base class for all modal dialogs.
int get_retval() const
Returns the cached window exit code.
virtual void pre_show() override
Actions to be taken before showing the window.
virtual void post_show() override
Actions to be taken after the window has been shown.
std::map< const unit_type *, t_string > & recruit_map_
void filter_text_changed(const std::string &text)
std::vector< const unit_type * > recruit_list_
A vector of unit types in the order listed in the UI.
widget * find(const std::string_view id, const bool must_be_active) override
See widget::find.
t_string get_image() const
Wrapper for label.
void set_image(const t_string &label)
Wrapper for set_label.
grid & add_row(const widget_item &item, const int index=-1)
When an item in the list is selected by the user we need to update the state.
void set_text_changed_callback(std::function< void(text_box_base *textbox, const std::string text)> cb)
Set the text_changed callback.
A widget that allows the user to input text in single line.
void keyboard_capture(widget *widget)
void add_to_keyboard_chain(widget *widget)
Adds the widget to the keyboard chain.
static const std::string & type()
Static type getter that does not rely on the widget being constructed.
This class stores all the data for a single 'side' (in game nomenclature).
const std::string & color() const
A single unit type that the player may recruit.
static std::string alignment_description(unit_alignments::type align, unit_race::GENDER gender=unit_race::MALE)
Implementation detail of unit_type::alignment_description.
static std::string gray_if_unrecruitable(const std::string &text, const bool is_recruitable)
static const color_t inactive_row_color(0x96, 0x96, 0x96)
REGISTER_DIALOG(editor_edit_unit)
void connect_signal_notify_modified(dispatcher &dispatcher, const signal_notification &signal)
Connects a signal handler for getting a notification upon modification.
void connect_signal_mouse_left_click(dispatcher &dispatcher, const signal &signal)
Connects a signal handler for a left mouse button click.
std::map< std::string, widget_item > widget_data
std::map< std::string, t_string > widget_item
@ OK
Dialog was closed with the OK button.
void show_help(const std::string &show_topic)
Open the help browser, show topic with id show_topic.
Functions to load and save images from/to disk.
std::string span_color(const color_t &color, Args &&... data)
auto make_ci_matcher(std::string_view filter_text)
Returns a function which performs locale-aware case-insensitive search.
The basic class for representing 8-bit RGB or RGBA colour values.