The Battle for Wesnoth  1.19.1+dev
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1 /*
2  Copyright (C) 2010 - 2024
3  by Gabriel Morin <gabrielmorin (at) gmail (dot) com>
4  Part of the Battle for Wesnoth Project
6  This program is free software; you can redistribute it and/or modify
7  it under the terms of the GNU General Public License as published by
8  the Free Software Foundation; either version 2 of the License, or
9  (at your option) any later version.
10  This program is distributed in the hope that it will be useful,
13  See the COPYING file for more details.
14 */
16 /**
17  * @file
18  */
20 #pragma once
22 #include "action.hpp"
24 #include <cassert>
27 class unit;
29 namespace wb {
31 /**
32  * A planned move, represented on the map by an arrow and
33  * a ghosted unit in the destination hex.
34  */
35 class move : public action
36 {
37 public:
38  move(std::size_t team_index, bool hidden, unit& mover, const pathfind::marked_route& route,
39  arrow_ptr arrow, fake_unit_ptr fake_unit);
40  move(const config&, bool hidden); // For deserialization
41  virtual ~move();
43  virtual std::ostream& print(std::ostream& s) const;
45  virtual void accept(visitor& v);
47  virtual void execute(bool& success, bool& complete);
49  /**
50  * Check the validity of the action.
51  *
52  * @return the error preventing the action from being executed.
53  * @retval OK if there isn't any error (the action can be executed.)
54  */
55  virtual error check_validity() const;
57  /** Return the unit targeted by this action. Null if unit doesn't exist. */
58  virtual unit_ptr get_unit() const;
59  virtual size_t get_unit_id() const { return unit_underlying_id_; }
60  /** @return pointer to the fake unit used only for visuals */
61  virtual fake_unit_ptr get_fake_unit() { return fake_unit_; }
63  virtual map_location get_source_hex() const;
64  virtual map_location get_dest_hex() const;
66  std::size_t raw_uid() const { return unit_underlying_id_; }
68  void modify_unit(unit& new_unit);
69  virtual void set_route(const pathfind::marked_route& route);
70  virtual const pathfind::marked_route& get_route() const { assert(route_); return *route_; }
71  /**
72  * attempts to pathfind a new marked route for this path between these two hexes;
73  * returns true and assigns it to the internal route if successful.
74  */
75  virtual bool calculate_new_route(const map_location& source_hex, const map_location& dest_hex);
77  virtual arrow_ptr get_arrow() { return arrow_; }
79  /** Applies temporarily the result of this action to the specified unit map. */
80  virtual void apply_temp_modifier(unit_map& unit_map);
81  /** Removes the result of this action from the specified unit map. */
82  virtual void remove_temp_modifier(unit_map& unit_map);
84  /** Gets called by display when drawing a hex, to allow actions to draw to the screen. */
85  virtual void draw_hex(const map_location& hex);
86  /** Redrawing function, called each time the action situation might have changed. */
87  void redraw();
89  /** Assigns a turn number to display to this planned move. Assigning zero removes any turn number. */
90  virtual void set_turn_number(int turn) { turn_number_ = turn; }
92  virtual map_location get_numbering_hex() const;
94  virtual config to_config() const;
96  /** @todo Make use of safe_enum idiom? */
102 protected:
104  std::shared_ptr<move> shared_from_this() {
105  return std::static_pointer_cast<move>(action::shared_from_this());
106  }
108  int calculate_moves_left(unit& u);
110  std::size_t unit_underlying_id_;
111  std::string unit_id_;
112  std::unique_ptr<pathfind::marked_route> route_;
114  /** Turn end number to draw if greater than zero. Assigned by the map builder. */
123 private:
124  virtual void do_hide();
125  virtual void do_show();
127  void hide_fake_unit();
128  void show_fake_unit();
130  void init(unit* u = nullptr);
131  void update_arrow_style();
132  std::unique_ptr<temporary_unit_mover> mover_;
134 };
136 /** Dumps an move on a stream, for debug purposes. */
137 std::ostream &operator<<(std::ostream &s, move_ptr move);
138 std::ostream &operator<<(std::ostream &s, move_const_ptr move);
140 } // end namespace wb
Arrows destined to be drawn on the map.
Definition: arrow.hpp:30
A config object defines a single node in a WML file, with access to child nodes.
Definition: config.hpp:159
Holds a temporary unit that can be drawn on the map without being placed in the unit_map.
Container associating units to locations.
Definition: map.hpp:98
This class represents a single unit of a specific type.
Definition: unit.hpp:133
Abstract base class for all the whiteboard planned actions.
Definition: action.hpp:34
bool hidden() const
Definition: action.hpp:64
std::size_t team_index() const
Returns the index of the team that owns this action.
Definition: action.hpp:84
Possible errors.
Definition: action.hpp:107
A planned move, represented on the map by an arrow and a ghosted unit in the destination hex.
Definition: move.hpp:36
move(std::size_t team_index, bool hidden, unit &mover, const pathfind::marked_route &route, arrow_ptr arrow, fake_unit_ptr fake_unit)
Definition: move.cpp:68
void hide_fake_unit()
Definition: move.cpp:419
void redraw()
Redrawing function, called each time the action situation might have changed.
Definition: move.cpp:565
virtual void set_turn_number(int turn)
Assigns a turn number to display to this planned move.
Definition: move.hpp:90
virtual void accept(visitor &v)
Definition: move.cpp:199
void show_fake_unit()
Definition: move.cpp:426
virtual void remove_temp_modifier(unit_map &unit_map)
Removes the result of this action from the specified unit map.
Definition: move.cpp:371
virtual unit_ptr get_unit() const
Return the unit targeted by this action.
Definition: move.cpp:287
virtual error check_validity() const
Check the validity of the action.
Definition: move.cpp:438
std::string unit_id_
Definition: move.hpp:111
std::unique_ptr< pathfind::marked_route > route_
Definition: move.hpp:112
virtual void draw_hex(const map_location &hex)
Gets called by display when drawing a hex, to allow actions to draw to the screen.
Definition: move.cpp:394
virtual ~move()
Definition: move.cpp:197
void set_arrow_texture(ARROW_TEXTURE x) const
Definition: move.hpp:100
arrow_ptr arrow_
Definition: move.hpp:117
void modify_unit(unit &new_unit)
Definition: move.cpp:314
bool fake_unit_hidden_
Definition: move.hpp:133
virtual void do_hide()
Called by the non-virtual hide() and show(), respectively.
Definition: move.cpp:405
virtual std::ostream & print(std::ostream &s) const
Definition: move.cpp:56
virtual map_location get_dest_hex() const
Definition: move.cpp:302
virtual void do_show()
Definition: move.cpp:412
std::size_t unit_underlying_id_
Definition: move.hpp:110
virtual void set_route(const pathfind::marked_route &route)
Definition: move.cpp:308
virtual size_t get_unit_id() const
Returns the id of the unit targeted by this action.
Definition: move.hpp:59
int movement_cost_
Definition: move.hpp:113
void set_arrow_brightness(ARROW_BRIGHTNESS x) const
Definition: move.hpp:98
std::unique_ptr< temporary_unit_mover > mover_
Definition: move.hpp:132
virtual const pathfind::marked_route & get_route() const
Definition: move.hpp:70
ARROW_TEXTURE arrow_texture_
Definition: move.hpp:121
virtual bool calculate_new_route(const map_location &source_hex, const map_location &dest_hex)
attempts to pathfind a new marked route for this path between these two hexes; returns true and assig...
Definition: move.cpp:320
virtual config to_config() const
Constructs and returns a config object representing this object.
Definition: move.cpp:504
int turn_number_
Turn end number to draw if greater than zero.
Definition: move.hpp:115
int calculate_moves_left(unit &u)
Definition: move.cpp:540
std::shared_ptr< move > shared_from_this()
Definition: move.hpp:104
virtual map_location get_source_hex() const
Definition: move.cpp:296
virtual fake_unit_ptr get_fake_unit()
Definition: move.hpp:61
virtual arrow_ptr get_arrow()
Definition: move.hpp:77
void init(unit *u=nullptr)
Definition: move.cpp:148
virtual void execute(bool &success, bool &complete)
Output parameters: success: Whether or not to continue an execute-all after this execution complete: ...
Definition: move.cpp:204
void update_arrow_style()
Definition: move.cpp:574
ARROW_BRIGHTNESS arrow_brightness_
Definition: move.hpp:120
Definition: move.hpp:97
Definition: move.hpp:97
Definition: move.hpp:97
Definition: move.hpp:97
fake_unit_ptr fake_unit_
Definition: move.hpp:118
Definition: move.hpp:99
Definition: move.hpp:99
Definition: move.hpp:99
std::size_t raw_uid() const
Definition: move.hpp:66
virtual map_location get_numbering_hex() const
Definition: move.cpp:433
virtual void apply_temp_modifier(unit_map &unit_map)
Applies temporarily the result of this action to the specified unit map.
Definition: move.cpp:333
Abstract base class for all the visitors (cf GoF Visitor Design Pattern) the whiteboard uses.
Definition: visitor.hpp:33
Definition: display.hpp:45
std::ostream & operator<<(std::ostream &s, action_ptr action)
Definition: action.cpp:34
std::shared_ptr< move > move_ptr
Definition: typedefs.hpp:68
std::shared_ptr< arrow > arrow_ptr
Definition: typedefs.hpp:60
std::shared_ptr< move const > move_const_ptr
Definition: typedefs.hpp:69
std::shared_ptr< unit > unit_ptr
Definition: ptr.hpp:26
Encapsulates the map of the game.
Definition: location.hpp:38
Structure which holds a single route and marks for special events.
Definition: pathfind.hpp:142
This object is used to temporary move a unit in the unit map, swapping out any unit that is already t...
Definition: game_board.hpp:224
static map_location::DIRECTION s