The Battle for Wesnoth  1.19.0-dev
Variables
game_config::images Namespace Reference

Variables

std::string game_title
 
std::string game_title_background
 
std::string game_logo
 
std::string game_logo_background
 
std::string victory_laurel
 
std::string victory_laurel_hardest
 
std::string victory_laurel_easy
 
std::string orb
 
std::string orb_two_color
 
std::string energy
 
std::string battery_icon
 
std::string time_icon
 
std::string flag
 
std::string flag_icon
 
std::string terrain_mask
 
std::string grid_top
 
std::string grid_bottom
 
std::string mouseover
 
std::string selected
 
std::string editor_brush
 
std::string unreachable
 
std::string linger
 
std::string observer
 
std::string tod_bright
 
std::string tod_dark
 
std::string selected_menu = "buttons/radiobox-pressed.png"
 
std::string deselected_menu = "buttons/radiobox.png"
 
std::string checked_menu = "buttons/checkbox-pressed.png"
 
std::string unchecked_menu = "buttons/checkbox.png"
 
std::string wml_menu = "buttons/WML-custom.png"
 
std::string level
 
std::string ellipsis
 
std::string missing
 
std::string blank
 
std::string app_icon = "images/icons/icon-game.png"
 

Variable Documentation

◆ app_icon

std::string game_config::images::app_icon = "images/icons/icon-game.png"

Definition at line 213 of file game_config.cpp.

◆ battery_icon

std::string game_config::images::battery_icon

Definition at line 184 of file game_config.cpp.

Referenced by REPORT_GENERATOR().

◆ blank

std::string game_config::images::blank

◆ checked_menu

std::string game_config::images::checked_menu = "buttons/checkbox-pressed.png"

Definition at line 205 of file game_config.cpp.

Referenced by hotkey::command_executor::get_menu_image().

◆ deselected_menu

std::string game_config::images::deselected_menu = "buttons/radiobox.png"

Definition at line 204 of file game_config.cpp.

Referenced by hotkey::command_executor::get_menu_image().

◆ editor_brush

std::string game_config::images::editor_brush

Definition at line 195 of file game_config.cpp.

Referenced by editor::editor_display::draw_hex().

◆ ellipsis

std::string game_config::images::ellipsis

Definition at line 209 of file game_config.cpp.

Referenced by display::draw_report().

◆ energy

std::string game_config::images::energy

Definition at line 182 of file game_config.cpp.

◆ flag

std::string game_config::images::flag

◆ flag_icon

std::string game_config::images::flag_icon

Definition at line 188 of file game_config.cpp.

Referenced by impl_side_get(), REPORT_GENERATOR(), and unit_side().

◆ game_logo

std::string game_config::images::game_logo

Definition at line 174 of file game_config.cpp.

Referenced by gui2::dialogs::title_screen::init_callbacks().

◆ game_logo_background

std::string game_config::images::game_logo_background

Definition at line 175 of file game_config.cpp.

Referenced by gui2::dialogs::title_screen::init_callbacks().

◆ game_title

std::string game_config::images::game_title

Definition at line 172 of file game_config.cpp.

Referenced by gui2::dialogs::title_screen::init_callbacks().

◆ game_title_background

std::string game_config::images::game_title_background

◆ grid_bottom

std::string game_config::images::grid_bottom

Definition at line 192 of file game_config.cpp.

Referenced by display::draw_hex().

◆ grid_top

std::string game_config::images::grid_top

Definition at line 191 of file game_config.cpp.

Referenced by display::draw_hex().

◆ level

std::string game_config::images::level

Definition at line 208 of file game_config.cpp.

Referenced by unit::advancement_icons(), gui2::iteration::policy::visit::visit_level< level >::at_end(), events::chat_handler::change_logging(), game_config::combat_xp(), config_writer::config_writer(), deprecated_message(), display::display(), gui2::dialogs::mp_create_game::display_games_of_type(), gui2::dialogs::format_level_string(), game_state::game_state(), help::generate_era_sections(), help::generate_races_sections(), help::generate_sections(), gui2::iteration::policy::visit::visit_level< level >::get(), preprocessor_data::get_chunk(), config::get_deprecated_attribute(), config::get_deprecated_child(), config::get_deprecated_child_range(), gui2::tree_view_node::get_indentation_level(), help::help_menu::visible_item::get_menu_item(), play_controller::init(), game_state::init(), mp::initial_level_config(), game_lua_kernel::initialize(), intf_deprecated_message(), game_config::kill_xp(), statistics_t::level_stats(), mp::level_to_gamestate(), game_lua_kernel::load_game(), gui2::iteration::policy::visit::visit_level< level >::next(), help::parse_config_internal(), game_state::place_sides_in_preferred_locations(), play_controller::play_controller(), playsingle_controller::play_scenario(), playsingle_controller::play_scenario_init(), gui2::dialogs::campaign_selection::pre_show(), schema_validation::wml_key::print(), schema_validation::wml_tag::printl(), play_controller::reset_gamestate(), storyscreen::story_parser::resolve_wml(), sp::select_campaign(), lg::log_in_progress::set_indent(), terrain_builder::terrain_builder(), carryover_info::transfer_to(), unit_helper::unit_level_tooltip(), help::help_menu::update_visible_items(), gui2::dialogs::editor_edit_unit::update_wml_view(), write(), write_close_child(), write_key_val(), gui2::dialogs::editor_edit_unit::write_macro(), and write_open_child().

◆ linger

std::string game_config::images::linger

◆ missing

std::string game_config::images::missing

◆ mouseover

std::string game_config::images::mouseover

Definition at line 193 of file game_config.cpp.

◆ observer

std::string game_config::images::observer

◆ orb

std::string game_config::images::orb

Definition at line 180 of file game_config.cpp.

◆ orb_two_color

std::string game_config::images::orb_two_color

Definition at line 181 of file game_config.cpp.

◆ selected

std::string game_config::images::selected

◆ selected_menu

std::string game_config::images::selected_menu = "buttons/radiobox-pressed.png"

Definition at line 203 of file game_config.cpp.

Referenced by hotkey::command_executor::get_menu_image().

◆ terrain_mask

std::string game_config::images::terrain_mask

Definition at line 190 of file game_config.cpp.

Referenced by image::get_hexmask().

◆ time_icon

std::string game_config::images::time_icon

Definition at line 185 of file game_config.cpp.

Referenced by REPORT_GENERATOR().

◆ tod_bright

std::string game_config::images::tod_bright

Definition at line 200 of file game_config.cpp.

Referenced by time_of_day_at(), and unit_box_at().

◆ tod_dark

std::string game_config::images::tod_dark

Definition at line 201 of file game_config.cpp.

Referenced by time_of_day_at(), and unit_box_at().

◆ unchecked_menu

std::string game_config::images::unchecked_menu = "buttons/checkbox.png"

Definition at line 206 of file game_config.cpp.

Referenced by hotkey::command_executor::get_menu_image().

◆ unreachable

std::string game_config::images::unreachable

Definition at line 196 of file game_config.cpp.

Referenced by game_display::draw_hex().

◆ victory_laurel

std::string game_config::images::victory_laurel

◆ victory_laurel_easy

std::string game_config::images::victory_laurel_easy

◆ victory_laurel_hardest

std::string game_config::images::victory_laurel_hardest

◆ wml_menu

std::string game_config::images::wml_menu = "buttons/WML-custom.png"

Definition at line 207 of file game_config.cpp.

Referenced by game_events::wml_menu_item::image().