52 , players_(register_integer("players", true,
data.nplayers))
53 , width_(register_integer("width", true,
data.width))
54 , height_(register_integer("height", true,
data.height))
56 register_integer(
"hills_num",
true,
data.iterations);
57 register_integer(
"hills_size",
true,
data.hill_size);
58 register_integer(
"villages",
true,
data.nvillages);
59 register_integer(
"castle_size",
true,
data.castle_size);
60 register_integer(
"landform",
true,
data.island_size);
62 register_bool(
"connect_castles",
true,
data.link_castles);
63 register_bool(
"show_labels",
true,
data.show_labels);
static std::string _(const char *str)