#include "scripting/lua_gui2.hpp"
#include "gui/gui.hpp"
#include "gui/core/gui_definition.hpp"
#include "gui/dialogs/drop_down_menu.hpp"
#include "gui/dialogs/gamestate_inspector.hpp"
#include "gui/dialogs/lua_interpreter.hpp"
#include "gui/dialogs/wml_message.hpp"
#include "gui/dialogs/story_viewer.hpp"
#include "gui/dialogs/transient_message.hpp"
#include "gui/dialogs/message.hpp"
#include "gui/widgets/retval.hpp"
#include "scripting/lua_widget_methods.hpp"
#include "config.hpp"
#include "log.hpp"
#include "scripting/lua_common.hpp"
#include "scripting/lua_cpp_function.hpp"
#include "scripting/lua_kernel_base.hpp"
#include "scripting/push_check.hpp"
#include "help/help.hpp"
#include "tstring.hpp"
#include "game_data.hpp"
#include "game_state.hpp"
#include "sdl/input.hpp"
#include <functional>
#include "utils/optional_fwd.hpp"
#include <vector>
Go to the source code of this file.
Namespaces | |
lua_gui2 | |
Macros | |
#define | ERR_LUA LOG_STREAM(err, log_scripting_lua) |
Functions | |
int | lua_gui2::show_message_dialog (lua_State *L) |
Displays a message window. More... | |
int | lua_gui2::show_popup_dialog (lua_State *L) |
Displays a popup message. More... | |
int | lua_gui2::show_story (lua_State *L) |
Displays a story screen. More... | |
int | lua_gui2::switch_theme (lua_State *L) |
Changes the current ui(gui2) theme. More... | |
int | lua_gui2::show_menu (lua_State *L) |
Displays a popup menu at the current mouse position Best used from a [set_menu_item], to show a submenu. More... | |
int | lua_gui2::show_message_box (lua_State *L) |
Displays a simple message box. More... | |
int | lua_gui2::show_lua_console (lua_State *, lua_kernel_base *lk) |
int | lua_gui2::show_gamestate_inspector (const std::string &name, const game_data &data, const game_state &state) |
static int | lua_gui2::show_help (lua_State *L) |
int | lua_gui2::intf_add_widget_definition (lua_State *L) |
int | lua_gui2::luaW_open (lua_State *L) |
Variables | |
static lg::log_domain | log_scripting_lua ("scripting/lua") |
#define ERR_LUA LOG_STREAM(err, log_scripting_lua) |
Definition at line 49 of file lua_gui2.cpp.
|
static |